Wind Wall: Difference between revisions
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* When soloing, it is best used with the kick combo (ZZZZ spam), as to recover most of the MP back. The exception being bosses or large amounts of enemies, where [[Siege]] is obviously the best option. | * When soloing, it is best used with the kick combo (ZZZZ spam), as to recover most of the MP back. The exception being bosses or large amounts of enemies, where [[Siege]] is obviously the best option. | ||
* Be very careful when using it against a [[Lord Knight]]. They can use [[Rolling Smash]] into Wind Wall, causing them to consistently spin in the attack, and hit anyone nearby. When armed with [[Armageddon Blade]], this can be quite lethal. | * Be very careful when using it against a [[Lord Knight]]. They can use [[Rolling Smash]] into Wind Wall, causing them to consistently spin in the attack, and hit anyone nearby. When armed with [[Armageddon Blade]], this can be quite lethal. | ||
** this does not work anymore, [[Lord Knight]]'s will go straight through Wind Wall. To do the above, it requires an extra setup to achieve. they (the [[Lord Knight]]'s) needs to use [[Rolling Smash]] into [[Entangle]] which requires precise placement. after that the [[Grand Archer]] can use Wind Wall to hold them in the air while in the skill | |||
{{SRSkills}} | {{SRSkills}} |
Revision as of 04:29, 22 September 2012
File:Wind Ward.png |
[Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates. |
Requirements
Sniping Ranger |
Skill Information
NA
Skill Level | Damage | Hits | Duration | Range | Mp Usage | Cool Down | |
Normal | Awakening | ||||||
1 | 41% | 44% | At lv5, 14 (19 Awaken) |
4 Seconds | 240 | 200 MP | 10 Seconds |
2 | 50% | 52% | 4.5 Seconds | 280 | |||
3 | 58% | 61% | 5 Seconds | 320 | |||
4 | 66% | 70% | 5.5 Seconds | 360 | |||
5(M) | 78% | 83% | 6 Seconds | 400 | |||
6 | 91% | 96% | 6.5 Seconds | 440 | |||
7 | 103% | 109% | 7 Seconds | 480 |
KR
Skill Level | Damage | Hits | Duration | Mp Usage | Cool Down |
1 | 62% | At lv5, 14 (19 Awaken) | 4 Seconds | 175 MP | 10 Seconds |
2 | 74% | 4.5 seconds | |||
3 | 86% | 5 seconds | |||
4 | 99% | 5.5 seconds | |||
5(M) | 117% | 6 seconds | |||
6 | 136% | 6.5 seconds |
Tips and Details
- Wind Ward is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- Can be cast in the air.
- Excellent AoE mob-gathering, useful in secret dungeons.
- When soloing, it is best used with the kick combo (ZZZZ spam), as to recover most of the MP back. The exception being bosses or large amounts of enemies, where Siege is obviously the best option.
- Be very careful when using it against a Lord Knight. They can use Rolling Smash into Wind Wall, causing them to consistently spin in the attack, and hit anyone nearby. When armed with Armageddon Blade, this can be quite lethal.
- this does not work anymore, Lord Knight's will go straight through Wind Wall. To do the above, it requires an extra setup to achieve. they (the Lord Knight's) needs to use Rolling Smash into Entangle which requires precise placement. after that the Grand Archer can use Wind Wall to hold them in the air while in the skill