Chaos Cannon: Difference between revisions
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{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage(Magical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage (Magical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Reduction''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage(Magical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage (Magical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Reduction''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' |
Revision as of 16:10, 13 October 2012
[Special Active] Chung puts a grenade into his Destroyer, and for a set time, he will fire strong cannon shots from both sides of the Destroyer. |
Requirements
Class | Master | SP Requirement |
Shelling Guardian |
Skill Information
NA
Skill Level | Shell Damage (Physical) | Explosion Damage (Magical) | Damage Reduction | Mp Usage | Cooldown |
1 | 75% | 448% | 80% | 250 MP | 45 Seconds |
2 | 90% | 538% | |||
3 | 105% | 627% | |||
4 | 120% | 717% | |||
5(M) | 142% | 851% |
KR
Skill Level | Shell Damage (Physical) | Explosion Damage (Magical) | Damage Reduction | Mp Usage | Cooldown |
1 | 91% | 819% | 80% | 250 MP | 45 Seconds |
2 | 109% | 983% | |||
3 | 127% | 1147% | |||
4 | 146% | 1310% | |||
5(M) | % | % |
Tip and Details
- While shooting, Chung is able to slowly move around.
- You will be in heavy stance throughout the entire duration of this skill.
- Whenever you get hit during the skill, you will fire a shot.
- You can jump around to cancel the skill.