Hornet Sting: Difference between revisions
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{{!}} align="center" {{!}} 272% | {{!}} align="center" {{!}} 272% | ||
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{{!}} align="center" rowspan=" | {{!}} align="center" rowspan="6" {{!}} 1 | ||
{{!}} align="center" rowspan=" | {{!}} align="center" rowspan="6" {{!}} 100MP | ||
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{{!}} align="center" {{!}} 517% | {{!}} align="center" {{!}} 517% | ||
{{!}} align="center" {{!}} 1013% | {{!}} align="center" {{!}} 1013% | ||
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Revision as of 14:37, 10 November 2012
[Special Active] Eve shoots a missile forward, dealing 2 hits. |
Requirements
Class | Master | SP Requirement |
Code Exotic |
Skill Information
Skill Level | Damage | Max Hits | Mp Usage | Cooldown | ||
Shell(Physical) | Splash(Magical) | Shell | Splash | |||
1 | 272% | 533% | 1 | 1 | 100MP | 5 Seconds |
2 | 327% | 640% | ||||
3 | 381% | 747% | ||||
4 | 436% | 853% | ||||
5 (M) | 517% | 1013% | ||||
6 | 599% | 1173% |
Skill Note
Name: Special Nasod Big Explosion(NA) / Special Nasod High Explosive(KR)
Description: Increases range and damage by 20%
Tips and Details
- Hornet Sting's initial hit only damages the first enemy it comes in contact with, but deals splash damage to all enemies within the explosion.
- With practice, Hornet Sting can be used to catch people into a combo and be used as a decent finisher.
- One of Code Exotic's very few skills with physical attack, making it useful for mobs with magical def buff.
- Lv7 Hornet Sting can be achieved through combining the effects of the 4-Set bonus from the Red Rock Chief set and a skill ring.