Sharp Fall: Difference between revisions
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m (Text replacement - "Category:Second Job MP2 Tier Skills" to "Category: Strength SkillsCategory: Special Active Skills") |
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! colspan=6 | Sharp Fall - Empowered !! colspan=3 | Sharp Fall - Light | ! colspan=6 | Sharp Fall - Empowered !! colspan=3 | Sharp Fall - Light | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan= | ! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=4 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! colspan= | ! colspan=2 | Normal !! colspan=2 | Awaken !! rowspan=2 | MP Usage | ||
! colspan=2 | | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Fall !! Shock Wave !! Fall !! Shock Wave | ! Fall !! Shock Wave !! Fall !! Shock Wave |
Revision as of 05:56, 11 January 2016
File:SHOCK HO.png | [Special Active] Sharply stomp the ground and stun nearby enemies. (Can only be activated in midair) |
NF Consumption Skill
|
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level | Skill Requirement |
---|---|---|---|---|
Wind Sneaker | 45 | 53 | 62 | Advanced Training Skill Quest |
Skill Information
Character Level | Damage (Physical) | Stun Duration | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | |||||||||
Fall | Shock Wave | Fall | Shock Wave | Fall | Shock Wave | Normal | Awaken | |||
45 | 100% | 3306% | 110% | 3636.6% | 2 Seconds | 3 Seconds | Infinite | 1 | 200 MP | 13 Seconds |
Skill Traits
Sharp Fall - Empowered | Sharp Fall - Light | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||
Normal | Awaken | MP Usage | ||||||
Fall | Shock Wave | Fall | Shock Wave | |||||
53 | Damage increased to 120% | 120% | 3967.2% | 132% | 4363.92% | 62 | MP Usage decreased to 80% | 160 MP |
Tips and Details
- This skill is currently bugged. It provides no strength effect at all when awakening.
- The falling damage is useful when fighting a vertically long target because it will continuously hit as long as Rena makes contact as she descends.
- Hits a Giant Training Monkey 5 times.
- Useful against the Coral Sea Serpents due to the slow jump effect of the dungeon.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- Extremely useful as a method of disabling super armored targets in both PvE and PvP.
Updates
- 04/20/2015 KR
- Unable to hit the enemies above or below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- X -axis Range increased.
- 07/30/2015 KR
- Damage increased.
- Shockwave range increased.
- Falling speed increased and invincible while falling.
- Fixed skill tooltip error.
Alternative Names
Server | Name | Translation |
---|---|---|
France | Saut brutal | Brutal Jump |