Psychic Artillery: Difference between revisions
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| '''[Hyper Active]''' | | '''[Hyper Active]''' Restraints the target with a beam before overheating the core to fire a powerful beam at the target. | ||
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! rowspan=3 | Character Level !! colspan=4 | Damage (Magical)!! <td colspan=2 rowspan=2></td> | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown !! rowspan="3" | Item Usage | ! rowspan=3 | Character Level !! colspan=4 | Damage (Magical)!! <td colspan=2 rowspan=2></td> | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown !! rowspan="3" | Item Usage | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! colspan=2 | | ! colspan=2 | 1st Beam !! colspan=2 | Energy Burst | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Behind Field !! After Field !! Behind Field !! After Field !! | ! Behind Field !! After Field !! Behind Field !! After Field !! 1st Beam !! Energy Burst | ||
|- | |- | ||
| align="left" | 65 || 93% || 185% || 289% || 578% || rowspan="2" | 11 || rowspan="2" | 17 || rowspan="2" |300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1 | | align="left" | 65 || 93% || 185% || 289% || 578% || rowspan="2" | 11 || rowspan="2" | 17 || rowspan="2" |300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1 |
Revision as of 21:40, 2 February 2016
File:PAEM.png |
[Hyper Active] Restraints the target with a beam before overheating the core to fire a powerful beam at the target. |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Skill Requirement |
---|---|---|---|
Code: Battle Seraph | 65 | 79 | Hyper Skill Quest |
Skill Information
Other Information
PvP Damage Modifier | MP Gain per Hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.45 | ?? MP | ?? MP | ?? Seconds |
Tips and Details
- While the skill itself is not automatically affected by El Crystal Spectrum, the lingering force fields from skills such as Sweep Rolling - Over Charge will affect it. It is recommended to stand away from your target to ensure that they are hit on the other side of the Spectrum Field.
- Amplification Mode greatly increases the size of the second beam, greatly improving its room clearing ability on tall maps.
- Spectrum Mode splits the second beam into 3 streams, increasing the damage output significantly if the target is big enough.
- Induction Mode turns the lasers into multiple smaller projectiles that seek out enemies but will lower the damage greatly.
- Fusion Mode is similar to Induction Mode but can increase the damage when used on a single, small target.
- Each mode has specific uses, explained here:
- Amplification: This mode is best used to clear tall, straight maps since it increases the size of the laser. An example is the third room of 3-X.
- Spectrum: This mode is used for big targets such as Eltrion or Bone Dragon. Make sure to stand back a bit from your target to ensure maximum hits.
- Induction: Sadly, there are almost no advantages to using this mode over the others. Even using Psychic Artillery without a spectrum mode is better.
- Fusion: This mode shines on smaller bosses where Spectrum Mode is too large to deal enough hits. This mode is ideally used for bossing.
- This skill is ideal for clearing straight maps.
- The skill has a very high MP gain.
Trivia
- When doing the 'Energy Burst' part of the skill, it is shown that Eve activates her fusion mode wings.
Updates
- 11/06/2014 KR
- Damage increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 사이킥 아틸러리 | Psychic Artillery |
Japan | サイキックアーティラリー | Psychic Artillery |
Germany | Psi-Feuer | Psy Fire |
France | Feu psychique | Psychic Fire |
United Kingdom | Psy Fire |