Tactical Field: Difference between revisions
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|KR=??? |KRName=Tactical Field | |KR=??? |KRName=Tactical Field | ||
|FR=Champ tactique |FRName=Tactical Field | |FR=Champ tactique |FRName=Tactical Field | ||
|JP=タクティカルフィールド | |JP=タクティカルフィールド |JPName=Tactical Field | ||
|CN= | |CN=机动领域 |CNName=Flexibility Field | ||
}} | }} | ||
<br> | <br> |
Revision as of 09:08, 17 March 2016
[Special Active] Create a tactical field. |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Tactical Trooper | 45 | 52 | 61 |
Skill Information
Character Level | Field Deployment (Magical) |
Tactical Field | Ammo Reloaded | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | MP Gain Interval | Duration | |||||
45 | 1562% | 15% | 30% | +5 MP | 1.6 Second | 10 Seconds | 6 | 150 MP | 12 Seconds |
Skill Traits
Killing Blow (1) Tactical Field | Gigantic Tactical Field | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect |
Duration | ||||
52 | Skill effect's duration increased to 130% | 13 Seconds | 61 | Skill size increased to 120% |
Trivia
- Tactical Field is the only skill that gives Super Armor to party members.
Updates
- 08/20/2015 KR
- Combined Tactical Field - Endurance with Tactical Field - Raid.
- Buff revamped:
- Super Armor (Including party members).
- 30% Damage Bonus.
- 40% Damage Reduction.
- 10MP recovered per 1 second.
- 09/24/2015 KR
- Fixed "Killing Blow (1)" not working.
- 10/08/2015 KR
- Damage Increase decreased.
- Damage Reduction decreased.
- MP Recover decreased.
Alternative Names