Elysion Tower: Difference between revisions
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| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:10-3mob1.jpg|60px]] | |[[File:10-3mob1.jpg|60px]] | ||
| ''' | | '''CODE_B_Futer''' - A mechanized beast Nasod modeled like the '''Alboko Furyta''' in [[10-1]]. | ||
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*'''Bite:''' It will perform a short lunge and bite. | *'''Bite:''' It will perform a short lunge and bite. | ||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''CODE_B_Libya''' - A black armored advanced Nasod security unit armed with gauntlets. | ||
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*'''Electro Pulse:''' - Attacks players with highly condensed balls of electricity. | *'''Electro Pulse:''' - Attacks players with highly condensed balls of electricity. | ||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''CODE_B_Templar''' - A black armored advanced Nasod security unit wielding a spear. | ||
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*'''Double Swing:''' It will twirl its spear twice with extremely large range. | *'''Double Swing:''' It will twirl its spear twice with extremely large range. | ||
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| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
| ''' | | '''CODE_A_High Templar''' - An A class Nasod unit wielding a spear. | ||
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*'''Double Swing:''' It will twirl its spear twice with extremely large range. | *'''Double Swing:''' It will twirl its spear twice with extremely large range. | ||
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|- | |- | ||
|[[File:10-3obstacle.jpg|60px]] | |[[File:10-3obstacle.jpg|60px]] | ||
|''' | |'''CODE_B_Diceon Shield''' - A stone like device that emits a protective aura. | ||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] |
Revision as of 14:14, 20 April 2016
Elysion Tower
“ | Elysion Tower. Past the Atlas City, we arrived to a Tower, which can lead us to Elysion. A force greater than ours is choosing the fate of the world.
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” |
Dungeon Layout
Ally
Mobs
{{
}}
Monster Image | Monster Description | Monster Moves |
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CODE_B_Futer - A mechanized beast Nasod modeled like the Alboko Furyta in 10-1. |
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CODE_B_Libya - A black armored advanced Nasod security unit armed with gauntlets. |
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CODE_B_Templar - A black armored advanced Nasod security unit wielding a spear. |
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CODE_D_Proto - Nasod security robots that will drop in to intervene. |
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CODE_C_Proto - A more powerful version of the CODE_D_Proto. |
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CODE_C_Prober - A Nasod security unit armed with two ion cannons on its arms. |
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CODE_C_Decepter - A flying Nasod security unit. |
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CODE_C_Silence - A tall humanoid Nasod security unit armed with blades on its arms. |
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Mini Boss
{{
Obstacles
{{
Boss
{{
Dialogue
- Maya: Intruders. Solace ordered that I must protect the way to Elysion. You aren't going further!
{{
}}Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv82 Staff: Physical Attack +4874 Magical Attack +4874 [Unidentified * ?] Maximize +3% Add. Damage +3% Action Speed +3% |
Gallery
Trivia
- It is possible to cause Maya to fall off the map resulting in her dying instantly like a normal mob.
- However she will often times float over the abyss.
Alternative Names