Magic Chain: Difference between revisions
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|UK=Magical Shackles | |UK=Magical Shackles | ||
|BR=Grilhão mágico|BRName=Magic Shackle | |BR=Grilhão mágico|BRName=Magic Shackle | ||
|JP=魔力の鎖 |JPName=Magic Chain | |||
|CN=魔法锁链 |CNName=Magic Shackle | |||
}} | }} | ||
<br> | <br> | ||
{{MKSkills}} | {{MKSkills}} |
Revision as of 05:32, 3 June 2016
[Passive] Attacks have a chance of reducing a target's Magical Defense. (Special Active/Hyper Active skill excluded) |
Requirements
Class | Level Required |
---|---|
Magic Knight | 40 |
Skill Information
Skill Level | Character Level | Activation Chance | Magic Chain | |
---|---|---|---|---|
Magic Defense | Duration | |||
1 | 40 | 5% | -10% | 6 Seconds |
2 | 46 | -20% | ||
3 | 47 | -30% |
Tips and Details
- Power Chain is only triggered by regular attacks and Actives; Special Actives do not apply.
- Opponents under the effect of this skill are marked with a Power Chain icon.
- This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons.
- Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party.
Updates
- 02/14/2013 KR
- Increased activation chance.
- 11/07/2013 KR
- Reduced chance and Magic Defense reduction.
- 05/15/2014 KR
- Defense reduction capabilities is decreased.
- 02/05/2015 KR
- Reduced chance and Magic Defense reduction.