Wild Shock: Difference between revisions
From Elwiki
No edit summary |
|||
Line 37: | Line 37: | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
Line 59: | Line 45: | ||
! MP Usage !! MP Usage | ! MP Usage !! MP Usage | ||
|- | |- | ||
| 13 || {{SkillText|Light|80}} || 120 MP || 19 || {{SkillText|Critical|120}} || | | 13 || {{SkillText|Light|80}} || 120 MP || 19 || {{SkillText|Critical|120}} || 240 MP | ||
|} | |} | ||
<br> | <br> | ||
Line 73: | Line 59: | ||
*03/10/2016 KR | *03/10/2016 KR | ||
**Fixed issue where Flame Wave counting as Annihilation. | **Fixed issue where Flame Wave counting as Annihilation. | ||
*06/30/2016 KR | *06/30/2016 (KR) / 07/13/2016 (NA) | ||
**'''Enhanced''' attribute changed to be '''Critical'''. | **'''Enhanced''' attribute changed to be '''Critical'''. | ||
**Change location of '''Critical''' and '''Light'''. | **Change location of '''Critical''' and '''Light'''. |
Revision as of 18:51, 13 July 2016
[Special Active] Shoot a strong fire wave. Ignores the target's defense when used during Annihilation Mode. | |
Gale Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Free Knight | 5 | 73 | 13 | 19 |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Initial Hit | Flame Wave | Initial Hit | Flame Wave | |||
5 | 2114% | 190% | 1 | 7 | 200 MP | 13 Seconds |
[Enhanced] 73 | 2537% | 228% |
Skill Traits
Light Wild Shock | Critical Wild Shock | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
MP Usage | MP Usage | ||||
13 | MP Usage decreased to 80% | 120 MP | 19 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP |
Tips and Details
- Prior to the 03/10/2016 KR Patch, the Flame Wave damage is classified as Annihilation rather than Gale, and as such will charge/drain the respective bar, making the skill capable of charging both modes.
Updates
- 09/03/2015 KR
- Ignores target's defense when in annihilation.
- Changed to gale skill.
- 03/10/2016 KR
- Fixed issue where Flame Wave counting as Annihilation.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Enhanced attribute changed to be Critical.
- Change location of Critical and Light.
Alternative Names