Tactical Field: Difference between revisions
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== Updates == | == Updates == | ||
*06/27/2013 KR | |||
**Renamed [[Tactical Field - Endurance]]. | |||
**MP Recovery effect deleted. | |||
*11/07/2013 KR | |||
**Damage increased. | |||
**Defense increase changed to damage reduction. | |||
*05/15/2014 KR | |||
**Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff. | |||
*07/10/2014 KR | |||
**Duration increased from 8 seconds to 10 seconds. | |||
**Range increased. | |||
**Damage reduction increased. | |||
**Execution speed increased. | |||
*07/17/2014 KR | |||
**Only reloads blue cannonballs instead of both. | |||
*02/05/2015 KR | |||
**Damage Reduction decreased. | |||
**Duration decreased. | |||
*08/20/2015 KR | *08/20/2015 KR | ||
**Combined | **Combined with [[Tactical Field - Raid]]. | ||
**Buff revamped: | **Buff revamped: | ||
***Super Armor (Including party members). | ***Super Armor (Including party members). |
Revision as of 16:10, 18 October 2016
[Special Active: Strength] Create a tactical field. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Tactical Trooper | 45 | 94 | 52 | 61 |
Skill Information
Character Level | Field Deployment (Magical) |
Tactical Field | Ammo Reloaded | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | MP Gain Interval | Duration | |||||
45 | 1562% | 15% | 30% | +5 MP | 1.6 Second | 10 Seconds | 6 | 150 MP | 12 Seconds |
KR
Character Level | Field Deployment (Magical) |
Tactical Field | Ammo Reloaded | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Damage Bonus | Damage Reduction | MP Recovery | MP Gain Interval | Duration | |||||
45 | 1562% | 15% | 20% | +5 MP | 1.6 Second | 10 Seconds | 6 | 150 MP | 12 Seconds |
[Enhanced] 94 | 20% |
Skill Traits
Killing Blow (1) Tactical Field | Gigantic Tactical Field | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect |
Duration | ||||
52 | Skill effect's duration increased to 130% | 13 Seconds | 61 | Skill size increased to 120% |
Trivia
- Tactical Field is the only skill that gives Super Armor to party members.
Updates
- 06/27/2013 KR
- Renamed Tactical Field - Endurance.
- MP Recovery effect deleted.
- 11/07/2013 KR
- Damage increased.
- Defense increase changed to damage reduction.
- 05/15/2014 KR
- Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
- 07/10/2014 KR
- Duration increased from 8 seconds to 10 seconds.
- Range increased.
- Damage reduction increased.
- Execution speed increased.
- 07/17/2014 KR
- Only reloads blue cannonballs instead of both.
- 02/05/2015 KR
- Damage Reduction decreased.
- Duration decreased.
- 08/20/2015 KR
- Combined with Tactical Field - Raid.
- Buff revamped:
- Super Armor (Including party members).
- 30% Damage Bonus.
- 40% Damage Reduction.
- 10MP recovered per 1 second.
- 09/24/2015 KR
- Fixed "Killing Blow (1)" not working.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage Increase decreased.
- Damage Reduction decreased.
- MP Recover decreased.
- 07/28/2016 KR
- Tooltip improved.
- 08/11/2016 KR
- Fixed issue where Tactical Field sometimes dispears.
- 10/20/2016 KR
- Damage Reduction decreased.
- [Enhanced] level 5% reduced damage increase effect removed.
Alternative Names