Swift Kicks: Difference between revisions
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=== KR === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Skill Level !! Character Level !! Physical Attack Increase !! Knockdown Reduction !! MP Gain Increase | |||
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| align="left" | 1 || 15 || +300 || 5% || 15% | |||
|- | |||
| align="left" | 2 || 31 || +400 || 10% || 25% | |||
|- | |||
| align="left" | 3 || 39 || +500|| 15% || 35% | |||
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| align="left" | 4 || 83 || +600 || 20% || 40% | |||
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*06/30/2016 KR / 07/13/2016 (NA) | *06/30/2016 KR / 07/13/2016 (NA) | ||
**Added effect to increase physical attack based of magical attack. | **Added effect to increase physical attack based of magical attack. | ||
*12/01/2016 KR | |||
**Physical attack increase method changed. | |||
<br> | <br> | ||
Revision as of 16:36, 29 November 2016
File:Swift Kicks.png | [Passive] Throw more accurate and quick kicks. All attacks' knockdown chance is decreased and kick skill's MP regen is increased. |
Requirements
Class | Level Required |
---|---|
Combat Ranger | 15 |
Skill Information
Skill Level | Character Level | Physical Attack (% of Magical Attack) | Knockdown Reduction | MP Gain Increase |
---|---|---|---|---|
1 | 15 | 3% | 5% | 15% |
2 | 31 | 6% | 10% | 25% |
3 | 39 | 9% | 15% | 35% |
4 | 83 | 12% | 20% | 40% |
KR
Skill Level | Character Level | Physical Attack Increase | Knockdown Reduction | MP Gain Increase |
---|---|---|---|---|
1 | 15 | +300 | 5% | 15% |
2 | 31 | +400 | 10% | 25% |
3 | 39 | +500 | 15% | 35% |
4 | 83 | +600 | 20% | 40% |
Tips and Details
- This will help you lengthen your combos.
- The increase in MP regain will affect Rising Falcon, Low Kick, Back Kick, and Assault Impact.
Updates
- 11/07/2013 KR
- Added effect that gives added MP gain during kick actives.
- 02/05/2015 KR
- Kick Knockdown Rate Reduction decreased.
- Kick Actives MP Gain decreased.
- 06/30/2016 KR / 07/13/2016 (NA)
- Added effect to increase physical attack based of magical attack.
- 12/01/2016 KR
- Physical attack increase method changed.
Alternative Names