Nasod Armor Mode - Transform: Difference between revisions
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**([[Add|Tracer]]): [[Energy Boom]], [[Void Breaker]], [[Neutron Bomb]]. | **([[Add|Tracer]]): [[Energy Boom]], [[Void Breaker]], [[Neutron Bomb]]. | ||
**([[Arc Tracer]]/[[Mastermind]]): [[Install - Drone Activator]] and [[Install - Ultimate Fury]]. | **([[Arc Tracer]]/[[Mastermind]]): [[Install - Drone Activator]] and [[Install - Ultimate Fury]]. | ||
*Nasod Armor combos gives a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations | *Nasod Armor combos gives a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either {{CZ}} or {{CX}} to teleport to the original target that is in front of him and restart his combo. | ||
**The teleportation has unlimited range. | **The teleportation has unlimited range. | ||
**Do note that this does not negate stun, flattened, petrify, or power stun. | **Do note that this does not negate stun, flattened, petrify, or power stun. |
Revision as of 17:03, 21 January 2017
File:AddPassive4.png | [Passive] Enables you to use Nasod Armor commands. Press or to activate the command after pressing [Nasod Armor Command] During Dynamo Configuration Mode (Awakening), press Z/X command to activate Armor command. [Nasod Armor Command] During Dynamo Configuration Mode (Awakening), press Z/X command to activate Armor command. - Skills: Check skill description for skills applicable with the Nasod Armor Mode. |
Requirements
Class | Level Required |
---|---|
Arc Tracer | 15 |
Skill Information
Skill Level | Level Required | MP Gain When gaining Dynamo Mutation Points |
Transform Combos Damage Increase |
---|---|---|---|
1 | 15 | MP | +% |
2 | 31 | MP | +% |
3 | 39 | 8 MP | +45% |
4 | 83 | 10 MP | +55% |
Nasod Armor Mode
- Skills Affected:
- Nasod Armor combos gives a variant of Chung's Heavy Stance. When hit during the combos's animations, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either or to teleport to the original target that is in front of him and restart his combo.
- The teleportation has unlimited range.
- Do note that this does not negate stun, flattened, petrify, or power stun.
- Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like Eve's electron balls, other Adds' combo,and Blazing Heart's fireballs will stop him.
- This can be looped indefinitely so long as you have the DP gauge for it, note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash or to nullify multi-hitting abilities, which will quickly burn through your DP gauge.
- However, if Add has invested a large amount of DP Charge and DP Consumption Reduction, he can repeatedly counter you in a battle of attrition.
Nasod Armor Commands
Arc Tracer |
---|
ZZZ |
XXX |
Tips and Details
- In PvP, Nasod Armor combos are not recommended against characters that can reduce Stun duration since they can easily escape from the initial slam.
Updates
- 11/06/2014 KR
- No longer gain MP when Dynamo Mutation Points are full.
- 04/20/2015 KR
- Fixed the error when gaining Dynamo Mutation Points from 5 to 6, MP wasn't being obtained.
- Fixed the error that gaining MP by gaining Mutation Points while Mutation point gauge is full.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- MP Gain When gaining Dynamo Mutation Points decreased.
Alternative Names