Arsenal Reinforcement: Difference between revisions
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| align="left" | 4 || 93 || 10 seconds || 12.5% || 12% || 20% | | align="left" | 4 || 93 || 10 seconds || 12.5% || 12% || 20% | ||
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== Skill Information (KR)== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Character Level !! colspan=3 | Attributed Bullets !! colspan=2 | Grenade Skills | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Retention Time Increase !! Burn, Ice Effect Duration Increase !! MP Gain Increase !! Reload Amount<br>(When used in the air) !! MP Usage Decrease | |||
|- | |||
| align="left" | 1 || 35 || 4 seconds || 5% || 6% || -3 || 2.5% | |||
|- | |||
| align="left" | 2 || 51 || 6 seconds || 7.5% || 8% || -2 || 5% | |||
|- | |||
| align="left" | 3 || 59 || 8 seconds || 10% || 10% || rowspan=2 | -1 || 7.5% | |||
|- | |||
| align="left" | 4 || 93 || 10 seconds || 12.5% || 12% || 10% | |||
|} | |} | ||
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**If there's no grenades loaded, the next grenade skill will have its cost decreased. | **If there's no grenades loaded, the next grenade skill will have its cost decreased. | ||
**MP gain of all attacks increases when using attributed bullets. | **MP gain of all attacks increases when using attributed bullets. | ||
*04/27/2017 KR | |||
**Grenade MP Usage Decrease decreased. | |||
<br> | <br> | ||
Revision as of 19:26, 4 May 2017
[Passive] Enhances your proficiency and understanding of your arsenal. If no Grenade Skill has been used yet, the cost of the next Grenade Skill is reduced. | |
Attributed Bullets | |
Grenade Skills |
Requirements
Class | Level Required |
---|---|
Freyja | 35 |
Skill Information
Skill Level | Character Level | Attributed Bullets | Grenade Skills | |||
---|---|---|---|---|---|---|
Retention Time Increase | Burn, Ice Effect Duration Increase | MP Gain Increase | Reload Amount (When used in the air) |
MP Usage Decrease | ||
1 | 35 | 4 seconds | 5% | 6% | -3 | 5% |
2 | 51 | 6 seconds | 7.5% | 8% | -2 | 10% |
3 | 59 | 8 seconds | 10% | 10% | -1 | 15% |
4 | 93 | 10 seconds | 12.5% | 12% | 20% |
Skill Information (KR)
Skill Level | Character Level | Attributed Bullets | Grenade Skills | |||
---|---|---|---|---|---|---|
Retention Time Increase | Burn, Ice Effect Duration Increase | MP Gain Increase | Reload Amount (When used in the air) |
MP Usage Decrease | ||
1 | 35 | 4 seconds | 5% | 6% | -3 | 2.5% |
2 | 51 | 6 seconds | 7.5% | 8% | -2 | 5% |
3 | 59 | 8 seconds | 10% | 10% | -1 | 7.5% |
4 | 93 | 10 seconds | 12.5% | 12% | 10% |
Tips and Details
- The MP reduction for Grenade Skills applies when no type of Grenades has been loaded yet.
- Using G-96 Pressure Grenade while already having G-18C Freezing Grenade loaded up will not reduce the MP cost of G-96 Pressure Grenade
Updates
- 02/25/2016 KR
- If there's no grenades loaded, the next grenade skill will have its cost decreased.
- MP gain of all attacks increases when using attributed bullets.
- 04/27/2017 KR
- Grenade MP Usage Decrease decreased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 병기강화 | Arsenal Reinforcement |
China (Simplified Chinese) | 弹药强化 | Ammo Enhancement |
France | Renforcement des armes | Weapon Reinforcement |