Sharpshooter Syndrome: Difference between revisions
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! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ||
|- | |- | ||
| [[Shooting Guardian]] || 25 | | [[Shooting Guardian]] || 25 | ||
|} | |} | ||
<br> | <br> | ||
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| align="left" | 25 || 497% || rowspan="2" colspan="2" | +20% || rowspan="2" | 15% || rowspan="2" | 30 seconds || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 12 seconds | | align="left" | 25 || 497% || rowspan="2" colspan="2" | +20% || rowspan="2" | 15% || rowspan="2" | 30 seconds || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 12 seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 547% | ||
|} | |} | ||
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| align="left" | 25 || 139% | | align="left" | 25 || 139% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 152% | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan= | ! colspan=2 | Killing Blow (1) Sharpshooter Syndrome !! Gigantic Sharpshooter Syndrome | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Duration | ! Duration | ||
|- | |- | ||
| {{SkillText|Killing Blow (1)|110}} || 33 Seconds || {{SkillText|Gigantic|120}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 23:31, 31 July 2017
[Special Active: Strength] Emit a Sharpshooter Aura that damages nearby enemies and grants allies the 'Sharpshooter Vision' buff. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Shooting Guardian | 25 |
Skill Information
PvE
Character Level | Energy Release (Magical) |
Sharpshooter Aura | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Critical Rate | Add. Damage | Headshot Chance | Duration | |||||
25 | 497% | +20% | 15% | 30 seconds | 7 | 150 MP | 12 seconds | |
[Enhanced] | 547% |
PvP
Character Level | Energy Release (Magical) |
---|---|
25 | 139% |
[Enhanced] | 152% |
Affected Combos
Shooting Guardian | Deadly Chaser |
---|---|
XZZ | X |
→→ZX(XxxxX)Z | →→↑X(XxxxX) |
→→XXX | |
ZZXXX |
Skill Traits
Killing Blow (1) Sharpshooter Syndrome | Gigantic Sharpshooter Syndrome | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Duration | ||
Skill effect's duration increased to 110% | 33 Seconds | Skill size increased to 120% |
Tips and Details
- [Enhanced] Sharpshooter Syndrome can deals a total of 3,829% (1,064% in PvP) Magical Damage.
- The buff will also affect all party members, as well as players who are not in the party but are within the range of the skill.
- Oddly, it appears that all of Deadly Chaser's bullet combos except and have approximately double the displayed Headshot chance (or alternatively, said combos have a smaller chance).
- If the skill is canceled by being attacked as you activate the skill, the aura will randomly be released at a delay, dealing damage but will not provide the buff.
- When Sharpshooter Syndrome is active, there is a chance that a Silver Shooter shot will do double damage.
- If a shot has double damage properties, a head shot icon will appear on top of the target's head.
- The double damage chance also applies any other Shooting Guardian and Deadly Chaser.
- This does not affect Head Shot, Trick Shot, or Stun Shot. It did, however, affect Double Fire before it was removed.
Updates
- 07/28/2011 KR
- Increased buff duration.
- Decreased damage output and MP consumption.
- 03/29/2012 KR
- Increased damage output.
- Drags target towards center.
- 02/14/2013 KR
- Increased damage output, Critical rate, and Accuracy.
- Added chance to inflict Head Shot status.
- 07/10/2014 KR
- Damage increased.
- Cooldown decreased from 26 to 18 seconds.
- MP cost decreased to 150.
- Skill effect revamped.
- 02/05/2015 KR
- Critical Rate Increase decreased.
- Add. Damage decreased.
- Duration decreased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 08/20/2015 KR
- Moved from Deadly Chaser to Shooting Guardian.
- Sharpshooter buff effects decreased. (Unlisted)
- Skill effect revamped. (Unlisted)
- Duration decreased. (Unlisted)
- 02/04/2016 KR
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Critical Rate Increase increased.
- Add. Damage increased.
- Duration increased.
- 01/12/2017 KR
- Damage increased.
- 04/27/2017 KR
- Damage increased.
Alternative Names