Communication - Absorption: Difference between revisions
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*04/27/2017 KR | *04/27/2017 KR | ||
**MP recovered on standby character per excess CP gained Amount decreased. | **MP recovered on standby character per excess CP gained Amount decreased. | ||
*07/272017 KR | |||
**Skill does not affect Recovery X. | |||
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== Alternative Names == | == Alternative Names == | ||
{{AlternateLanguages | {{AlternateLanguages |
Revision as of 01:40, 11 August 2017
Requirements
Class | Level Required |
---|---|
Diabla | 40 |
Skill Information
Skill Level | Level Required | Chance for additional CP | MP recovered on standby character per excess CP gained |
Max MP Increase | |
---|---|---|---|---|---|
Amount | Cooldown | ||||
1 | 40 | 12.5% | 4 MP | 5 Seconds | +30 MP |
2 | 43 | 15% | 6 MP | +40 MP | |
3 | 44 | 17.5% | 8 MP | +50 MP | |
4 | 91 | 20% | 10 MP | +60 MP |
Tips and Details
- The MP recovery only applies to CP gained through combos. It is unknown if this is intentional.
Updates
- 2/23/2017 (KR) / 3/15/2017 (NA)
- Chance for additional CP reduced.
- Cooldown added to recovering additional MP.
- 04/27/2017 KR
- MP recovered on standby character per excess CP gained Amount decreased.
- 07/272017 KR
- Skill does not affect Recovery X.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 교감 - 흡수 | Communication - Absorb |
China (Simplified Chinese) | 交流 - 吸收 | Communication - Absorb |
France | Liens - absorption | Links - Absorption |