Psionic Generator: Difference between revisions
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**Because you need to hit something to deal damage, you will always have the damage increase. | **Because you need to hit something to deal damage, you will always have the damage increase. | ||
*[[Psionic Generator]]'s radius that counts the number of enemies is about the size of the maximum blast radius 200%. | *[[Psionic Generator]]'s radius that counts the number of enemies is about the size of the maximum blast radius 200%. | ||
<br> | <br> | ||
Revision as of 02:34, 22 September 2017
Requirements
Class | Level Required |
---|---|
Arc Tracer | 35 |
Skill Information
PvE
Level Required | Psionic Explosion (Physical) | Explosion Size | MP Usage | DP Usage | Cooldown |
---|---|---|---|---|---|
35 | 5263% → 7521% | 0% → 200% | 230 MP | 60 DP | 27 Seconds |
[Enhanced] |
PvP
Level Required | Psionic Explosion (Physical) |
---|---|
35 | 2105% → 3008% |
[Enhanced] |
Skill Traits
PvE
Light Psionic Generator | Heavy Psionic Generator | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
MP Usage | Damage | Cooldown | ||
MP Usage decreased to 80% | 184 MP | Damage increased to 144% Cooldown increased to 120% |
7368.2% → 10529.4% | 40.5 Seconds |
PvP
Heavy Psionic Generator |
---|
Details |
Damage |
2947% → 4211.2% |
Tips and Details
- Damage increase per enemy = (Maximum Damage - Minimum Damage)/10
- Because you need to hit something to deal damage, you will always have the damage increase.
- Psionic Generator's radius that counts the number of enemies is about the size of the maximum blast radius 200%.
Updates
- 03/20/2014 KR
- Changed from 300 MP cost to 230 MP/60 DP cost.
- 03/26/2015 KR
- Fixed problem where damage increase effect was working for 11 targets when it should only work up to 10 targets.
- 04/20/2015 KR
- Psionic Explosion's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- Fixed tooltip saying skill damage was lower than what it really was.
- 09/24/2015 KR
- Explosion and search range increased.
- Casting Speed increased, stun lasts until the hit.
- 10/08/2015 (KR) / 03/16/2016 (NA)
- Damage decreased.
- PvP modifiers removed.
- 01/12/2017
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names