Blood Cutter: Difference between revisions
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Revision as of 11:17, 15 October 2017
Requirements
Class | Level Required |
---|---|
Crimson Avenger | 45 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
45 | 139% | 32 | 200 MP | 15 Seconds |
[Enhanced] | 166% |
PvP
Level Required | Damage (Physical) |
---|---|
45 | 55% |
[Enhanced] | 66% |
Skill Traits
Light Blood Cutter | Absorbing Blood Cutter | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
MP Usage | ||
MP Usage decreased to 80% | 160 MP | MP Gain of the skill increased to 200% |
Tips and Details
- Blood Cutter does not pierce targets, rather it pushes non-Super Armored mobs.
- If used against weak, grouped mobs while in Gale mode, this skill could potentially return nearly all of your HP.
- This skill is extremely lag sensitive. If used while you or another party member is lagging, there may be a long delay between the activation of the skill and the appearance of the saw.
- In PvP, Blood Cutter will replenish most of the enemy's MP due to its speed and number of hits.
- Blood Cutter can deal a total of 5,312% Physical Damage if all hits connect.
Updates
- 08/28/2014 KR
- Changed from Annihilation to Gale.
- 11/06/2014 KR
- Change so it doesn't do extra hits on cornered targets.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Can push super armor targets.
- "Enhanced" attribute changed to "Light".
- Absorbing attribute effect increased.
- 05/19/2016 KR
- Skill effect showing error when hitting character fixed.
- 04/27/2017 KR
- Damage decreased.
Alternative Names