Sharp Fall/ModA: Difference between revisions
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Dreamslayer (talk | contribs) (Page created!) |
(I need to remove that falling part on the original too. Hasnt been infinite in over two years.) |
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! Fall !! Impact !! Shock Wave | ! Fall !! Impact !! Shock Wave | ||
|- | |- | ||
| align=left | 99 | | | align=left | 99 || 120% || 1712% || 287% || 1 || 1 || 10 || 200 MP || 13 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) | ! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Fall !! Impact !! Shock Wave | ! Fall !! Impact !! Shock Wave | ||
|- | |- | ||
| align=left | 99 | | | align=left | 99 || 36% || 684% || 114% | ||
|} | |} | ||
<br> | <br> | ||
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! Fall !! Impact !! Shock Wave | ! Fall !! Impact !! Shock Wave | ||
|- | |- | ||
| 99 | | | 99 || {{SkillText|Empowered|120}} || 144% || 2054.4% || 344.4% || {{SkillText|Light|80}} || 160 MP | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! colspan= | ! colspan=4 | Empowered Sharp Fall | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Level Required !! colspan=3 | Details | ! rowspan=2 | Level Required !! colspan=3 | Details | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Fall !! Impact !! Shock Wave | ! Fall !! Impact !! Shock Wave | ||
|- | |- | ||
| 99 | | | 99 || 43.2% || 820.8% || 136.8% | ||
|} | |} | ||
== Tips and Details == | == Tips and Details == | ||
*The | *The shockwave of this version of Sharp Fall isn't actually much wider than that of regular [[Sharp Fall]], but the visual effect makes it much clearer as to what you'll be hitting. It does have a much larger vertical range however, able to hit enemies a platform above even at the edge of the skill. | ||
*While the damage is a lot more consistent, a regular double jump allows the normal '''[Enhanced] Sharp Fall''' to do quite a bit more damage. It also lacks any sort of Stun so it's unable to interrupt certain enemy attacks. | |||
* | |||
<br> | <br> | ||
Revision as of 09:14, 1 December 2017
[Special Active: Strength] Fall quickly and deliver damage to everyone around the landing zone. (Can only be activated in midair) | |
NF Consumption Skill
|
Requirements
Class | Level Required | Force Skill Required |
---|---|---|
Anemos | 99 | Sharp Fall |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Fall | Impact | Shock Wave | ||||||
99 | 120% | 1712% | 287% | 1 | 1 | 10 | 200 MP | 13 Seconds |
PvP
Level Required | Damage (Physical) | ||
---|---|---|---|
Fall | Impact | Shock Wave | |
99 | 36% | 684% | 114% |
Skill Traits
PvE
Empowered Sharp Fall | Light Sharp Fall | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect | MP Usage | ||
Fall | Impact | Shock Wave | ||||
99 | Damage increased to 120% | 144% | 2054.4% | 344.4% | MP Usage decreased to 80% | 160 MP |
PvP
Empowered Sharp Fall | |||
---|---|---|---|
Level Required | Details | ||
Fall | Impact | Shock Wave | |
99 | 43.2% | 820.8% | 136.8% |
Tips and Details
- The shockwave of this version of Sharp Fall isn't actually much wider than that of regular Sharp Fall, but the visual effect makes it much clearer as to what you'll be hitting. It does have a much larger vertical range however, able to hit enemies a platform above even at the edge of the skill.
- While the damage is a lot more consistent, a regular double jump allows the normal [Enhanced] Sharp Fall to do quite a bit more damage. It also lacks any sort of Stun so it's unable to interrupt certain enemy attacks.
Alternative Names
Server | Name | Translation |
---|---|---|
Japan | シャープフォール | Sharp Fall |
China (Simplified Chinese) | 强力践踏 | Strong Stomp |
France | Saut brutal | Brutal Jump |
Italy | Colpo dell'Onda Esplosiva | Explosive Wave Attack |