Ruinous Impact: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | Level Required !! | ! rowspan="2" | Level Required !! rowspan=2 | Strike<br>(Physical) !! colspan=2 | Additional Strike !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Damage (Physical) !! Defense Ignore | ||
|- | |- | ||
| align="left" | 15 || rowspan="2" | 1328% || rowspan="2" | 2264% || | | align="left" | 15 || rowspan="2" | 1328% || rowspan="2" | 2264% || rowspan=2 | 100% || rowspan="2" | 4 CP || 200 MP || rowspan="2" | 11 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] || 180 MP | | align="left" | [Enhanced] || 180 MP | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | Level Required !! | ! rowspan="2" | Level Required !! rowspan=2 | Strike<br>(Physical) !! colspan=2 | Additional Strike | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Damage (Physical) !! Defense Ignore | ||
|- | |- | ||
| align="left" | 15 || rowspan="2" | 451% || rowspan="2" | 905% | | align="left" | 15 || rowspan="2" | 451% || rowspan="2" | 905% || rowspan="2" | 25% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] |
Revision as of 22:03, 13 December 2017
[Special Active: Strength] Summon a demonic hand to deal tremendous damage. Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage. The attack ignores Defense/Guard/Damage Reduction of the enemy. | |
Switching Skill (Lu)
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Chiliarch | 15 |
Skill Information
PvE
Level Required | Strike (Physical) |
Additional Strike | CP Gain | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Damage (Physical) | Defense Ignore | |||||
15 | 1328% | 2264% | 100% | 4 CP | 200 MP | 11 Seconds |
[Enhanced] | 180 MP |
PvP
Level Required | Strike (Physical) |
Additional Strike | |
---|---|---|---|
Damage (Physical) | Defense Ignore | ||
15 | 451% | 905% | 25% |
[Enhanced] |
Skill Traits
Critical Ruinous Impact | Absorbing Ruinous Impact | ||
---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect |
MP Usage | |||
40 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP | MP Gain of the skill increased to 250% |
[Enhanced] | 216 MP |
Tips and Details
- The knockback distance of the enemies that are hit will be farther than normal.
- The Additional Strike ignore Guard and 100% (25% in PvP) of the Defense.
Updates
- 01/22/2015 KR
- Hit damage has been divided into two types.
- First target will be damaged by both types 1 and 2.
- Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
- Hit damage has been divided into two types.
- 02/12/2015 KR
- MP Usage decreased to 200.
- Damage increased.
- 02/26/2015 KR
- Combination Point gain increased from 3 to 4.
- 04/20/2015 KR
- Unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 09/24/2015 KR
- Increased size state becomes the default state.
- Skill Note effects added, but +3 second cooldown time penalty is removed.
- Dark Crescent skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)
- 03/10/2016 KR
- Fixed damage not being applied with being hit by the skill while manabreaking in PvP.
- 04/07/2016 KR
- Fixed damage not being applied with being hit by the skill while manabreaking in PvP.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Skill Note effects deleted.
- 01/12/2017 KR
- Damage decreased.
- 03/30/2017 (KR) / 04/12/2017 (NA)
- PvP: Ignore 25% of Defense.
- 04/27/2017 KR
- PvE damage increased.