EMP Shock/ModA: Difference between revisions
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== Tips & Details == | == Tips & Details == | ||
*The MP Burn and Cooldown increase will only apply on a target once. | *The MP Burn and Cooldown increase will only apply on a target once. | ||
*Unlike the original [[EMP Shock]], the Force version does not have the extended range for the Cooldown extension and MP Burn effects. Targets must be in contact with the EMP field. | |||
<br> | <br> | ||
Revision as of 16:11, 15 December 2017
[Special Active: Strength] (Can also be activated in midair) | |
Requirements
Class | Level Required | Force Skill Required |
---|---|---|
Doom Bringer | 99 | EMP Shock |
Skill Information
PvE
Level Required | Damage (Magical) | EMP Field | MP Usage | DP Recovery | Cooldown | ||
---|---|---|---|---|---|---|---|
Mana Burn | CD Extension on Skills for Enemies |
Duration | |||||
99 | 3752% | -56 MP | 10.4 Seconds | 5 Seconds | 200 MP | 40 DP | 15 Seconds |
PvP
Level Required | Damage (Magical) |
---|---|
99 | 1050% |
Skill Traits
Gigantic EMP Shock | Light EMP Shock | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Skill size increased to 110% | MP Usage decreased to 80% | 160 MP |
Tips & Details
- The MP Burn and Cooldown increase will only apply on a target once.
- Unlike the original EMP Shock, the Force version does not have the extended range for the Cooldown extension and MP Burn effects. Targets must be in contact with the EMP field.
Updates
Alternative Names