Veteran: Difference between revisions
From Elwiki
(Knockdown rate is decreased regardless of whether the Veteran buff is active or not. Added correct buff name (NA).) |
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| [[Image:Hard_Fighter.png]] | | [[Image:Hard_Fighter.png]] | ||
| {{SkillType|P}} Damage increases when you are below 50% HP and Awakening regenerates MP. | | {{SkillType|P}} Knockdown rate decreases. Damage increases when you are below 50% HP and Awakening regenerates MP. | ||
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<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Knockdown Rate Decreased !! colspan=3 | [[Status Effects|Veteran]] | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! When HP Below !! Damage Increase | ! When HP Below !! Damage Increase !! MP Recovery | ||
|- | |- | ||
| align="left" | 1 || 40 || rowspan="4" | 50% || 22.5 | | align="left" | 1 || 40 || 9% || rowspan="4" | 50% || 22.5% || 15 MP | ||
|- | |- | ||
| align="left" | 2 || 46 || | | align="left" | 2 || 46 || 18% || 25% || 20 MP | ||
|- | |- | ||
| align="left" | 3 || 47 || 27 | | align="left" | 3 || 47 || 27% || 27.5% || 25 MP | ||
|- | |- | ||
| align="left" | 4 || 93 || | | align="left" | 4 || 93 || 36% || 30% || 30 MP | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! [[Status Effects| | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! [[Status Effects|Veteran]] | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! Damage Increase | ! Damage Increase |
Revision as of 15:13, 15 March 2018
[Passive] Knockdown rate decreases. Damage increases when you are below 50% HP and Awakening regenerates MP. |
Requirements
Class | Level Required |
---|---|
Weapon Taker | 40 |
Skill Information
PvE
Skill Level | Level Required | Knockdown Rate Decreased | Veteran | ||
---|---|---|---|---|---|
When HP Below | Damage Increase | MP Recovery | |||
1 | 40 | 9% | 50% | 22.5% | 15 MP |
2 | 46 | 18% | 25% | 20 MP | |
3 | 47 | 27% | 27.5% | 25 MP | |
4 | 93 | 36% | 30% | 30 MP |
PvP
Skill Level | Level Required | Veteran |
---|---|---|
Damage Increase | ||
1 | 40 | 8.5% |
2 | 46 | 10.5% |
3 | 47 | 12.5% |
4 | 93 | 15% |
Updates
- 03/29/2012 KR
- Changed HP count to 50%.
- Halved damage multiplier.
- 06/27/2013 KR
- Moved from Over Taker to Blade Master.
- 08/06/2015 KR
- Moved from Blade Master to Weapon Taker.
- KD reduction effect added.
- 08/13/2015 KR
- Damage Increase increased.
- Added MP regain effect when awakening in certain HP condition.
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Damage Increase decreased.
- 04/27/2017 KR
- MP Recovery decreased.
- 08/24/2017 (KR) / 09/13/2017 (NA)
- Damage Increase increased.
Alternative Names