Tactical Field: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TactField.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TactField.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung summon out a field that will damage any target within the field during initial summon(1hit). While Chung and/or his allies are inside the field, they will gain super armor and given MP per every 1.6 Seconds | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung summon out a field that will damage any target within the field during initial summon(1hit). While Chung and/or his allies are inside the field, they will gain super armor and given MP per every 1.6 Seconds. | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Given<br>(Per every 1.6 Seconds)''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Given<br>(Per every 1.6 Seconds)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | ||
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 498% | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 498% | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 MP | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 8 Seconds | {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 8 Seconds | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP | {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP | ||
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*[[Tactical Field]] is the only Special Active that gives MP and Stoic to party members. | *[[Tactical Field]] is the only Special Active that gives MP and Stoic to party members. | ||
*At level 5, the field regenerates a total of 100mp, effectively making it cost only 100mp if you stay in the field for the entire duraiton. | *At level 5, the field regenerates a total of 100mp, effectively making it cost only 100mp if you stay in the field for the entire duraiton. | ||
*[[Tactical Field]] | *[[Tactical Field]] no longer reloads the Chung that summon the field ammo. | ||
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{{TTSkills}} | {{TTSkills}} |
Revision as of 06:00, 22 December 2012
Requirements
Tactical Trooper |
Skill Information
Skill Level | Damage | MP Given (Per every 1.6 Seconds) |
Duration | MP Usage | Cooldown |
1 | 498% | 4 MP | 8 Seconds | 200 MP | 15 Seconds |
2 | 597% | 8 MP | |||
3 | 697% | 12 MP | |||
4 | 796% | 16 MP | |||
5 (M) | 946% | 20 MP | |||
6 | 1095% | 24 MP | |||
7 | 1244% | 28 MP |
Tips and Details
- Tactical Field is the only Special Active that gives MP and Stoic to party members.
- At level 5, the field regenerates a total of 100mp, effectively making it cost only 100mp if you stay in the field for the entire duraiton.
- Tactical Field no longer reloads the Chung that summon the field ammo.