Pulse Cannon/ModA: Difference between revisions
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| | | <font color="4488FF">'''DP Skill Use/Recovery'''</font> | ||
*Consumes DP with Dynamo Configuration Mode (Awakening) | |||
*Recovers 24 MP Dynamo Dissolution Mode (No Awakening) | |||
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! Pulse Cannon !! Additional<br>Pulse Cannon !! Normal !! DP Mode | ! Pulse Cannon !! Additional<br>Pulse Cannon !! Normal !! DP Mode | ||
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| align="left" | 99 || 2435% || 1624% || 120 MP || 120 DP || | | align="left" | 99 || 2435% || 1624% || 120 MP || 120 DP || 24 DP || 9 Seconds | ||
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Revision as of 01:47, 8 September 2018
- English
[Special Active: Tenacity] [Mod] Fire 2 pulse cannons. Press the skill key again within 2 sec. to fire once more without additional MP cost. | |
DP Skill Use/Recovery
| |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Doom Bringer | 99 | Pulse Cannon |
Skill Information
PvE
Level Required | Damage (Magical) | MP/DP Usage | DP Recovery | Cooldown | ||
---|---|---|---|---|---|---|
Pulse Cannon | Additional Pulse Cannon |
Normal | DP Mode | |||
99 | 2435% | 1624% | 120 MP | 120 DP | 24 DP | 9 Seconds |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Pulse Cannon | Additional Pulse Cannon | |
99 | 927% | 618% |
Skill Traits
Empowered Pulse Cannon | Light Pulse Cannon | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 96 MP |
Updates
- 06/14/2018 (KR) / 06/27/2018 (NA)
- Shock damage increased.
- 07/26/2018 (KR) / 08/08/2018 (NA)
- Delay time decreased.