Fatality: Difference between revisions
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
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{{!}}} | {{!}}} | ||
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== Tips and Details == | == Tips and Details == | ||
* [[Fatality]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | * [[Fatality]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | ||
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*If targets jump, and the blade hit their feet, the skill will miss. | *If targets jump, and the blade hit their feet, the skill will miss. | ||
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== Trivia == | == Trivia == | ||
*Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay. | *Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay. | ||
*Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill. | *Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill. | ||
*There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell. | *There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell. | ||
**However in the Japan Version, there is voice dubbing. | |||
*In the past skill success rates were based on skill rank. | *In the past skill success rates were based on skill rank. | ||
**Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | **Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | ||
*This is the only locked 200 MP skill that can't be performed while in the air. | *This is the only locked 200 MP skill that can't be performed while in the air. | ||
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{{TRSkills}} | {{TRSkills}} |
Revision as of 15:12, 15 January 2013
[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure. |
Requirements
Trapping Ranger |
Skill Information
(Physical) |
(Physical) |
(Physical) |
||||
1 | 3452% | 1726% | 1036% | 1% | 200MP | 10 Seconds |
2 | 4143% | 2071% | 1243% | |||
3 | 4833% | 2417% | 1450% | |||
4 | 5524% | 2762% | 1657% | |||
5 (M) | 6560% | 3280% | 1968% | |||
6 | 7595% | 3798% | 2279% |
Tips and Details
- Fatality is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- This skill will activate Vital Point Piercing.
- A successful Fatal hit is indicated by a !!.
- Odds are roughly estimated as follows:
- Fatal: 30%
- Normal: 50%
- Weak: 15%
- Fail: 5%
- A failed hit is indicated by rena falling down.
- If targets jump, and the blade hit their feet, the skill will miss.
Trivia
- Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
- However in the Japan Version, there is voice dubbing.
- In the past skill success rates were based on skill rank.
- Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
- This is the only locked 200 MP skill that can't be performed while in the air.