Entangle: Difference between revisions
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Maximum Deploy-able Traps''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trap Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trapped Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cooldown''' | ||
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{{!}} 1 | |||
{{!}} | {{!}} align=center rowspan=4 {{!}} 1 | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 10 seconds | ||
{{!}} | {{!}} align=center {{!}} 2.0 seconds | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 50 MP | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 7 seconds | ||
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{{!}} | {{!}} align=center {{!}} 2.5 seconds | ||
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{{!}} | {{!}} align=center {{!}} 3.5 seconds | ||
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{{!}} 5 (M) | |||
{{!}} | {{!}} align=center rowspan=2 {{!}} 2 | ||
{{!}} | {{!}} align=center {{!}} 4.0 seconds | ||
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{{!}} | {{!}} align=center {{!}} 4.5 seconds | ||
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|KR= | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Maximum Deploy-able Traps''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trap Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trapped Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Defence Reduction''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cooldown''' | ||
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{{!}} 1 | |||
{{!}} | {{!}} align=center rowspan=4 {{!}} 1 | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 10 seconds | ||
{{!}} | {{!}} align=center {{!}} 2.0 seconds | ||
{{!}} | {{!}} align=center {{!}} 20% | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 50 MP | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 7 seconds | ||
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{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 2.5 seconds | ||
{{!}} | {{!}} align=center {{!}} 40% | ||
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{{!}} | {{!}} align=center {{!}} 60% | ||
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{{!}} | {{!}} align=center {{!}} 3.5 seconds | ||
{{!}} | {{!}} align=center {{!}} 80% | ||
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{{!}} 5 (M) | |||
{{!}} | {{!}} align=center rowspan=2 {{!}} 2 | ||
{{!}} | {{!}} align=center {{!}} 4.0 seconds | ||
{{!}} | {{!}} align=center rowspan=2 {{!}} 20% | ||
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{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 4.5 seconds | ||
{{!}}} | {{!}}} | ||
*Increased deployment time. | *Increased deployment time. | ||
*Some enemies may now attack while Entangled. (Ex. Fallen Chloe) | *Some enemies may now attack while Entangled. (Ex. Fallen Chloe) | ||
**This may be an unintended glitch. | **This may be an unintended glitch. | ||
}} | }} | ||
Revision as of 11:22, 13 February 2013
File:Entangle.png |
[Active] Rena sets up a trap on ground. Traps monster once stood on. |
Requirements
Sniping Ranger |
Skill Information
NA
Skill Level | Maximum Deploy-able Traps | Trap Duration | Trapped Duration | MP Usage | Cooldown |
1 | 1 | 10 seconds | 2.0 seconds | 50 MP | 7 seconds |
2 | 2.5 seconds | ||||
3 | 3.0 seconds | ||||
4 | 3.5 seconds | ||||
5 (M) | 2 | 4.0 seconds | |||
6 | 4.5 seconds |
KR
Skill Level | Maximum Deploy-able Traps | Trap Duration | Trapped Duration | Defence Reduction | MP Usage | Cooldown |
1 | 1 | 10 seconds | 2.0 seconds | 20% | 50 MP | 7 seconds |
2 | 2.5 seconds | 40% | ||||
3 | 3.0 seconds | 60% | ||||
4 | 3.5 seconds | 80% | ||||
5 (M) | 2 | 4.0 seconds | 20% | |||
6 | 4.5 seconds |
- Increased deployment time.
- Some enemies may now attack while Entangled. (Ex. Fallen Chloe)
- This may be an unintended glitch.
Skill Note
Name: Trap Mastery
Description: Cast time reduced by half, cooldown reduced by 2 seconds, and MP consumption reduced by 20.
- Maximum traps increased by 1.
Tips and Details
- Entangle is unlocked through the Low Branch Skill Quest.
- The quest can be obtained at Lv20 from Camilla, the PvP NPC.
- Entangle does no damage.
- The trap can be set up and left there inactivated until the opponent steps on it. More than one entangle can be set up. (last for 10 seconds if unactivated)
- Great skill for some bosses such as Type-H.
- Also a great skill for comboing and for creating combo opportunities in PvP.
- In PvP, the trap's position cannot be seen by opponents. (The opponents, however, can observe the bottom-left corner to check for the word Entangle to show up)
- In PvP, Entangle gives the opponent a lot of MP if they're wearing a secret dungeon set.
- Entangle is an abnormal status.
- Entangle is capable of trapping unlimited amount of mobs at the same time, however, they need to be right on top of each other when entangle is activated.
- Post KR Dec. 13 2012 patch:
- Entangle now reduces defense and is affected by Nature resistance.