Evoke: Difference between revisions
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill Level''' | ||
{{!}} | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical) | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''First Slash''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Second Slash''' | |||
{{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Explosion''' | ||
{{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} align= | {{!}} align=center {{!}} 7% | ||
{{!}} align= | {{!}} align=center {{!}} 8% | ||
{{!}} align= | {{!}} align=center {{!}} 627% | ||
{{!}} align=center rowspan=5 {{!}} 100 MP | |||
{{!}} align=center rowspan=5 {{!}} 5 Seconds | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 2 | ||
{{!}} align= | {{!}} align=center {{!}} 8% | ||
{{!}} align= | {{!}} align=center {{!}} 10% | ||
{{!}} align= | {{!}} align=center {{!}} 752% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 3 | ||
{{!}} align= | {{!}} align=center {{!}} 10% | ||
{{!}} align= | {{!}} align=center {{!}} 12% | ||
{{!}} align= | {{!}} align=center {{!}} 877% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 4 | ||
{{!}} align= | {{!}} align=center {{!}} 11% | ||
{{!}} align= | {{!}} align=center {{!}} 13% | ||
{{!}} align= | {{!}} align=center {{!}} 1002% | ||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align=center {{!}} 13% | |||
{{!}} align=center {{!}} 16% | |||
{{!}} align=center {{!}} 1190% | |||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Damage(Physical) | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Sphere''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Explosion''' | |||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 1 | ||
{{!}} align= | {{!}} align=center {{!}} 20% | ||
{{!}} align= | {{!}} align=center {{!}} 732% | ||
{{!}} align= | {{!}} align=center rowspan=5 {{!}} 100 MP | ||
{{!}} align= | {{!}} align=center rowspan=5 {{!}} 5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 2 | ||
{{!}} align= | {{!}} align=center {{!}} 24% | ||
{{!}} align= | {{!}} align=center {{!}} 878% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 3 | ||
{{!}} align= | {{!}} align=center {{!}} 28% | ||
{{!}} align= | {{!}} align=center {{!}} 1024% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 4 | ||
{{!}} align= | {{!}} align=center {{!}} 32% | ||
{{!}} align= | {{!}} align=center {{!}} 1170% | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} 5 (M) | ||
{{!}} align= | {{!}} align=center {{!}} 39% | ||
{{!}} align= | {{!}} align=center {{!}} 1390% | ||
{{!}}} | {{!}}} | ||
Revision as of 15:31, 13 February 2013
Requirements
Trapping Ranger |
Skill Information
NA
Skill Level | Damage(Physical) | MP Usage | Cooldown | ||
First Slash | Second Slash | Explosion | |||
1 | 7% | 8% | 627% | 100 MP | 5 Seconds |
2 | 8% | 10% | 752% | ||
3 | 10% | 12% | 877% | ||
4 | 11% | 13% | 1002% | ||
5 (M) | 13% | 16% | 1190% |
KR
Skill Level | Damage(Physical) | MP Usage | Cooldown | |
Sphere | Explosion | |||
1 | 20% | 732% | 100 MP | 5 Seconds |
2 | 24% | 878% | ||
3 | 28% | 1024% | ||
4 | 32% | 1170% | ||
5 (M) | 39% | 1390% |
Skill Note
Name: 추격하는 정령- Pursuing Spirit(KR)
Description: After a short time it will chase nearby targets, however it can't go up.
Tips and Details
- Evoke can be activated by an arrow, attacking it, or an enemy touching it.
- The first slash damage can be used to activate Vital Point Piercing.
- The sphere of wind can push back stoic targets.
- The sphere of wind exist as an another entity, so Rena Vital Point Piercing has no effect on it.
- Cant be used if there are no targets.
- Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion.
Trivia
- Even if you get a mini or growth potion in dungeons, the sphere will stay the same shape.