Gliding Strike: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{ | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Skill<br>Level''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan="2" {{!}} '''Damage(Physical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Max Hits''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Awaken''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align=center {{!}} % | |||
{{!}} align=center {{!}} % | |||
{{!}} align=center rowspan=6 {{!}} 7 | |||
{{!}} align=center rowspan=6 {{!}} 200 MP | |||
{{!}} align=center rowspan=6 {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align=center {{!}} 276% | |||
{{!}} align=center {{!}} 423% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align=center {{!}} 322% | |||
{{!}} align=center {{!}} 494% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align=center {{!}} 368% | |||
{{!}} align=center {{!}} 564% | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align=center {{!}} 438% | |||
{{!}} align=center {{!}} 670% | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} align=center {{!}} 507% | |||
{{!}} align=center {{!}} 776% | |||
{{!}}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 08:39, 14 February 2013
[Special Active] Rena leaps back and shoots a torrent of traps in front of her that explode on contact with enemies or the ground. |
Requirements
Night Watcher |
Skill Information
Skill Level |
Damage(Physical) | Max Hits | MP Usage | Cooldown | |
Normal | Awaken | ||||
1 | % | % | 7 | 200 MP | 10 Seconds |
2 | 276% | 423% | |||
3 | 322% | 494% | |||
4 | 368% | 564% | |||
5 (M) | 438% | 670% | |||
6 | 507% | 776% |
Tips and Details
- This skill can be used in the air.
- The traps will explode regardless even if they do not touch a target.
- When a target is hit by the skill, the successive hits will cause it to move towards the center of the explosions before knocking down.