Windmill: Difference between revisions
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<div style="float: right;">{{#ev:youtube|Qtypwv-aGk8|300}}</div> | <div style="float: right;">{{#ev:youtube|Qtypwv-aGk8|300}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - [[Way of the Sword|Vitality]]]''' Elsword spins around with his sword to form a moveable whirlwind attack dealing damage continuously while being in '''[[Iron Body|Stoic]]'''.<br /> | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - [[Way of the Sword|Vitality]]]''' Elsword spins around with his sword to form a moveable whirlwind attack dealing damage continuously while being in '''[[Iron Body|Stoic]]'''.<br /> | ||
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| <center>[[Skill Quest]]</center> | | <center>[[Skill Quest]]</center> | ||
|} | |} | ||
== Skill Information == | == Skill Information == | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Duration''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} ''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center {{!}} 34% | ||
{{!}} | {{!}} align=center {{!}} 3.0 Seconds | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 6.4 hits/sec | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 200 MP | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 10 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} 41% | ||
{{!}} | {{!}} align=center {{!}} 3.5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} 48% | ||
{{!}} | {{!}} align=center {{!}} 4.0 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} 55% | ||
{{!}} | {{!}} align=center {{!}} 4.5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 65% | ||
{{!}} | {{!}} align=center {{!}} 5.0 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 75% | ||
{{!}} | {{!}} align=center {{!}} 5.5 Seconds | ||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Duration''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} ''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align=center {{!}} | ||
{{!}} | {{!}} align=center {{!}} 3.0 Seconds | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 6.4 hits/sec | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 200 MP | ||
{{!}} | {{!}} align=center rowspan=6 {{!}} 10 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align=center {{!}} | ||
{{!}} | {{!}} align=center {{!}} 3.5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align=center {{!}} | ||
{{!}} | {{!}} align=center {{!}} 4.0 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align=center {{!}} | ||
{{!}} | {{!}} align=center {{!}} 4.5 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align=center {{!}} 90% | ||
{{!}} | {{!}} align=center {{!}} 5.0 Seconds | ||
{{!}}- | {{!}}- | ||
{{!}} 6 | |||
{{!}} | {{!}} align=center {{!}} 105% | ||
{{!}} | {{!}} align=center {{!}} 5.5 Seconds | ||
{{!}}} | {{!}}} | ||
}} | |||
== Tips and Details == | == Tips and Details == | ||
* [[Windmill]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | * [[Windmill]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | ||
** The quest can be obtained at Lv30 from Camilla, the PvP NPC. | ** The quest can be obtained at Lv30 from Camilla, the PvP NPC. | ||
* [[Windmill]] can be activated in the air. | |||
** It is possible to jump and move around during Windmill. | |||
* Deals an approximate total of 32 hits at Lv 5. | * Deals an approximate total of 32 hits at Lv 5. | ||
* | * Good Awakening charger. | ||
* | * User '''can''' be hit during Windmill, but is in [[Stoic]]. | ||
* | * Windmill '''can''' be interrupted by: | ||
* | ** Special Actives with stun property. | ||
** Petrified by Light element. | |||
** Being grabbed by '''Shadow Charger''' or '''Shadow Port Charger'''. | |||
{{SKSkills}} | {{SKSkills}} |
Revision as of 13:25, 15 February 2013
File:ElSkill9i.png |
[Special Active - Vitality] Elsword spins around with his sword to form a moveable whirlwind attack dealing damage continuously while being in Stoic. |
Requirements
Sword Knight |
Skill Information
NA
Skill Level | Damage(Physical) | Duration | Max Hits | MP Usage | Cooldown |
1 | 34% | 3.0 Seconds | 6.4 hits/sec | 200 MP | 10 Seconds |
2 | 41% | 3.5 Seconds | |||
3 | 48% | 4.0 Seconds | |||
4 | 55% | 4.5 Seconds | |||
5 (M) | 65% | 5.0 Seconds | |||
6 | 75% | 5.5 Seconds |
KR
Skill Level | Damage(Physical) | Duration | Max Hits | MP Usage | Cooldown |
1 | 3.0 Seconds | 6.4 hits/sec | 200 MP | 10 Seconds | |
2 | 3.5 Seconds | ||||
3 | 4.0 Seconds | ||||
4 | 4.5 Seconds | ||||
5 (M) | 90% | 5.0 Seconds | |||
6 | 105% | 5.5 Seconds |
Tips and Details
- Windmill is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- Windmill can be activated in the air.
- It is possible to jump and move around during Windmill.
- Deals an approximate total of 32 hits at Lv 5.
- Good Awakening charger.
- User can be hit during Windmill, but is in Stoic.
- Windmill can be interrupted by:
- Special Actives with stun property.
- Petrified by Light element.
- Being grabbed by Shadow Charger or Shadow Port Charger.