Demonic Invasion: Difference between revisions
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<br> | <br> | ||
== Skill Information | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
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| align="left"| 4 || 94 || 30% || -40 | | align="left"| 4 || 94 || 30% || -40 | ||
|} | |||
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== Skill Information (04/25/2019 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Skill Level !! Level Required !! Damage Increase !! Knockdown Reduction !! Reactivation Cooldown | |||
|- | |||
| align="left"| 1 || 35 || ?% || -5 || rowspan=4 | 10 Seconds | |||
|- | |||
| align="left"| 2 || 51 || ?% || -10 | |||
|- | |||
| align="left"| 3 || 56 || ?% || -15 | |||
|- | |||
| align="left"| 4 || 94 || 15% || -20 | |||
|} | |} | ||
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*Fixed issue where not activating. | *Fixed issue where not activating. | ||
|- | |||
| 04/25/2019 || - || colspan=2 align="left" | | |||
{{nerf|Damage Increase decreased.}} | |||
{{nerf|Knockdown Reduction decreased.}} | |||
|} | |} | ||
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Revision as of 06:15, 25 April 2019
Requirements
Class | Level Required |
---|---|
Demonio | 35 |
Skill Information
Skill Level | Level Required | Damage Increase | Knockdown Reduction | Reactivation Cooldown |
---|---|---|---|---|
1 | 35 | 15% | -10 | 10 Seconds |
2 | 51 | 20% | -20 | |
3 | 56 | 25% | -30 | |
4 | 94 | 30% | -40 |
Skill Information (04/25/2019 KR Patch)
Skill Level | Level Required | Damage Increase | Knockdown Reduction | Reactivation Cooldown |
---|---|---|---|---|
1 | 35 | ?% | -5 | 10 Seconds |
2 | 51 | ?% | -10 | |
3 | 56 | ?% | -15 | |
4 | 94 | 15% | -20 |
Tips and Details
- The duplicate enemy can be any enemy of the same kind, even the enemy you initially hit.
- Due to the passive only boosting one hit, the best skills to use this passive with are Abyss Strike, which can easily be chained from a normal . or Ciel's version of Rapid Impact. which deals two hits and thus would have the second hit boosted.
- Likely unintentional, this passive's cooldown resets every time you switch, effectively making it permanently boost certain hits during a switch combo such as >>^XZX or >>ZXXXXZ.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/08/2016 | - |
|
|
04/25/2019 | - |
▼ Damage Increase decreased. ▼ Knockdown Reduction decreased. |
Alternative Names