Karma: Difference between revisions
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{{!}} align=center rowspan= | {{!}} align=center rowspan=7 {{!}} 300 MP | ||
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Revision as of 03:21, 27 February 2013
[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned. |
Prerequisites
Trapping Ranger |
Skill Information
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown |
1 | 941% | 6 Hits | 300 MP | 30 Seconds |
2 | 1129% | |||
3 | 1317% | |||
4 | 1505% | |||
5 (M) | 1788% | |||
6 | 2070% | |||
7 | 2352% |
Tips and Details
- This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
- Effective on both Vertically and Horizontally Long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
- After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.
Trivia
- The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.