Calculated Strike: Difference between revisions
From Elwiki
No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 29: | Line 29: | ||
|- | |- | ||
| align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 10 Seconds || rowspan="4" | 10 Seconds | | align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 10 Seconds || rowspan="4" | 10 Seconds | ||
|- | |||
| align="left" | 2 || 51 || 6% || 6% | |||
|- | |||
| align="left" | 3 || 59 || 8% || 8% | |||
|- | |||
| align="left" | 4 || 93 || 10% || 10% | |||
|} | |||
=== {{PvE}} (06/20/2019 KR Patch) === | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | Calculated Strike | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! Critical Chance !! Maximize !! All Special Active Cooldown Decrease !! Reactivation Cooldown | |||
|- | |||
| align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 10 Seconds || rowspan="4" | 5 Seconds | |||
|- | |- | ||
| align="left" | 2 || 51 || 6% || 6% | | align="left" | 2 || 51 || 6% || 6% | ||
Line 84: | Line 100: | ||
{{nerf|Old Calculated Strike effect deleted.}} | {{nerf|Old Calculated Strike effect deleted.}} | ||
*Change Cooldown Reduction Method. | *Change Cooldown Reduction Method. | ||
|- | |||
| 06/20/2019 || - || colspan=2 align="left" | | |||
{{buff|Reactivation Cooldown decreased.}} | |||
*Added [[Eradication]] to Eldrasil Skills. | |||
|} | |} | ||
<br> | <br> |
Revision as of 01:49, 20 June 2019
[Passive] Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills. | |
[Erendil Skill] Fatality, Call of Ruin, Furious Engage, Eradication |
Requirements
Class | Level Required |
---|---|
Night Watcher | 35 |
Skill Information
PvE
Skill Level | Level Required | Calculated Strike | |||||
---|---|---|---|---|---|---|---|
Critical Chance | Maximize | All Special Active Cooldown Decrease | Reactivation Cooldown | ||||
1 | 35 | 4% | 4% | 10 Seconds | 10 Seconds | ||
2 | 51 | 6% | 6% | ||||
3 | 59 | 8% | 8% | ||||
4 | 93 | 10% | 10% |
PvE (06/20/2019 KR Patch)
Skill Level | Level Required | Calculated Strike | |||||
---|---|---|---|---|---|---|---|
Critical Chance | Maximize | All Special Active Cooldown Decrease | Reactivation Cooldown | ||||
1 | 35 | 4% | 4% | 10 Seconds | 5 Seconds | ||
2 | 51 | 6% | 6% | ||||
3 | 59 | 8% | 8% | ||||
4 | 93 | 10% | 10% |
PvP
Skill Level | Level Required | Erendil Skills |
---|---|---|
All Special Active Cooldown Decrease | ||
1 | 35 | 4 Seconds |
2 | 51 | |
3 | 59 | |
4 | 93 |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/05/2015 | - |
▼ HP Recovery decreased. ▼ ZZZZ[Z] (KD Reduction) decreased. ▼ ZXX[X] (Damage Increase) decreased. | |
10/13/2016 | - |
▼ ZXX[X] (Damage Increase) decreased.
| |
09/14/2017 | - |
| |
04/19/2018 | 05/16/2018 |
▲ Cooldown decrease when using Erendil Skill effect added. | |
05/17/2018 | 06/14/2018 |
▼ Erendil Skill Cooldown effect no longer work on Hyper Active. | |
09/20/2018 | 10/11/2018 |
▲ Critical Chance effect added. ▲ Maximize Chance effect added. ▼ Old Calculated Strike effect deleted.
| |
06/20/2019 | - |
▲ Reactivation Cooldown decreased.
|
Alternative Names