Shockwave: Difference between revisions
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| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 200 MP<br> <br> <br> <br> | | rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 200 MP<br> <br> <br> <br> | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br> | | rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br> | ||
| style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | 108% per hit | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 20<br> <br> <br> <br> | | rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 20<br> <br> <br> <br> | ||
|- | |- | ||
|style="border-style: solid; border-width: 1px" | 2 | |style="border-style: solid; border-width: 1px" | 2 | ||
|style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | 129$ per hit<br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" |3 | | style="border-style: solid; border-width: 1px" |3 | ||
| style="border-style: solid; border-width: 1px" |<br> | | style="border-style: solid; border-width: 1px" |151% per hit<br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" |4 | | style="border-style: solid; border-width: 1px" |4 | ||
|style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | 172% per hit<br> | ||
|- | |- | ||
|style="border-style: solid; border-width: 1px" | 5 | |style="border-style: solid; border-width: 1px" | 5 |
Revision as of 08:00, 25 January 2011
Description
Releases a shockwave at 135 degrees that travels in that direction until it goes off the screen. This skill can be used in mid air.
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Sword Taker | Lv5 | 60SP |
- | - |
Skill Information
Skill Level | MP Usage | Cool Down | Damage | Max Hits |
---|---|---|---|---|
1 | 200 MP |
10 Seconds |
108% per hit | 20 |
2 | 129$ per hit | |||
3 | 151% per hit | |||
4 | 172% per hit | |||
5 | 205% per hit | |||
6 | ||||
7 |