Mega Slash: Difference between revisions
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| {{SkillText|Light|80}} || 80 MP || {{SkillText|Critical|120}} || 120 MP | | {{SkillText|Light|80}} || 80 MP || {{SkillText|Critical|120}} || 120 MP | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=4 | Mode !! colspan=4 | Normal !! colspan=4 | [[Knight Emperor]] | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=2 colspan=2 | Normal !! rowspan=2 colspan=2 | Destruction !! colspan=4 | [[Knight]] | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! colspan=2 | Normal !! colspan=2 | Destruction | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Uncharged !! Charged !! Uncharged !! Charged !! Uncharged !! Charged !! Uncharged !! Charged | |||
|- | |||
! {{PvE}} | |||
| 3321% || {{#expr: 3321*1.2}} || {{#expr: 3321*1.5}}% || {{#expr: (3321*1.2)*1.5}} | |||
| {{#expr: 3321*1.1}}% || {{#expr: (3321*1.2)*1.1}} || {{#expr: (3321*1.5)*1.1}}% || {{#expr: ((3321*1.2)*1.5)*1.1}} | |||
|- | |||
! {{PvP}} | |||
| 1198% || {{#expr: 1198*1.2}}% || {{#expr: 1198*1.5}}% || {{#expr: (1198*1.2)*1.5}}% | |||
| {{#expr: 3321*1.1}}% || {{#expr: (1198*1.2)*1.1}}% || {{#expr: (1198*1.5)*1.1}}% || {{#expr: ((1198*1.2)*1.5)*1.1}}% | |||
|} | |||
<br> | |||
== Related Skills == | |||
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | |||
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| valign="top" | | |||
===[[Knight Emperor]]=== | |||
{| style="border-collapse: collapse;" border="1" cellpadding="1" | |||
|- | |||
| width="40" | [[File:Dunno.png]] | |||
| align="center" width="150" | [[Knight]] | |||
|} | |||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*A small flash of light will indicate when the skill is fully charged. The skill's delay will end when this happens, and holding the skill any longer will make you enter super armor instead. | *A small flash of light will indicate when the skill is fully charged. The skill's delay will end when this happens, and holding the skill any longer will make you enter super armor instead. | ||
*The skill either do its base damage or fully charged damage, there is no in between while charging. | |||
*The skill knocks down, so it is best used as a finisher or on targets that cannot be knocked down. | *The skill knocks down, so it is best used as a finisher or on targets that cannot be knocked down. | ||
**During '''Awakening''', the skill will briefly lift hit enemies. Any party members or other hitstun effects (from titles or potions) can prevent the enemy from being knocked down. | **During '''Awakening''', the skill will briefly lift hit enemies. Any party members or other hitstun effects (from titles or potions) can prevent the enemy from being knocked down. | ||
*This skill can be [[Counter_Attack|countered]]. | *This skill can be [[Counter_Attack|countered]]. | ||
<br> | <br> | ||
Revision as of 20:37, 13 July 2019
File:ElSkill1.png | [Special Active: Tenacity] Empower your sword for a strong slash attack. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Knight | 1 |
Skill Information
PvE
Level Required | Slash (Physical) | Charge Time | MP Usage | Cooldown |
---|---|---|---|---|
1 | 2768% → 3321.6% | 0.5 Seconds | 100 MP | 6 Seconds |
[Enhanced] | 3321% → 3985.2% |
PvP
Level Required | Slash (Physical) |
---|---|
1 | 999% → 1198.8% |
[Enhanced] | 1198% → 1437.6% |
Skill Traits
Light Mega Slash | Critical Mega Slash | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage decreased to 80% | 80 MP | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Total Damage
Mode | Normal | Knight Emperor | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Destruction | Knight | ||||||
Normal | Destruction | |||||||
Uncharged | Charged | Uncharged | Charged | Uncharged | Charged | Uncharged | Charged | |
PvE | 3321% | 3985.2 | 4981.5% | 5977.8 | 3653.1% | 4383.72 | 5479.65% | 6575.58 |
PvP | 1198% | 1437.6% | 1797% | 2156.4% | 3653.1% | 1581.36% | 1976.7% | 2372.04% |
Related Skills
Knight Emperor
|
Tips and Details
- A small flash of light will indicate when the skill is fully charged. The skill's delay will end when this happens, and holding the skill any longer will make you enter super armor instead.
- The skill either do its base damage or fully charged damage, there is no in between while charging.
- The skill knocks down, so it is best used as a finisher or on targets that cannot be knocked down.
- During Awakening, the skill will briefly lift hit enemies. Any party members or other hitstun effects (from titles or potions) can prevent the enemy from being knocked down.
- This skill can be countered.
Trivia
- The boss of 2-4, William Phoru, uses a variant of Mega Slash he calls "William Slash".
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | 02/12/2014 |
▲ Changed so you move forward when using this skill. ▲ Damage increased. | |
04/30/2015 | - |
| |
06/25/2015 | - |
| |
07/23/2015 | - |
▲ Hold skill key for more than 1 second to charge Mega Slash. Damage increases by 1.5 times (Super Armor during charge). | |
06/30/2016 | 07/13/2016 |
▲ Charge Time decreased to 0.5 seconds.
| |
12/29/2016 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
07/26/2018 | 04/18/2018 |
▼ Charge damage increased decreased from 1.5x to 1.2x. |