Shockwave - Cutter: Difference between revisions
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| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 160 MP | | {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 160 MP | ||
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== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Raven}}" | |||
! Normal !! Empowered | |||
|- | |||
! {{PvE}} | |||
| ~{{formatnum:{{#expr: 269*21}}}}% || ~{{formatnum:{{#expr: 269*21*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| ~{{formatnum:{{#expr: 101*21}}}}% || ~{{formatnum:{{#expr: 101*21*1.2}}}}% | |||
|} | |} | ||
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**Because the shockwave slows down a little near the end of its range, it can actually deal more hits on enemies near its tail end. You should always back up a bit before casting the skill to maximize hits. | **Because the shockwave slows down a little near the end of its range, it can actually deal more hits on enemies near its tail end. You should always back up a bit before casting the skill to maximize hits. | ||
*The hit count of the shockwave varies a lot based on enemy size, your distance from them, and if they can be lifted by the skill. | *The hit count of the shockwave varies a lot based on enemy size, your distance from them, and if they can be lifted by the skill. | ||
**Small enemies lifted by the skill will take an average of 16 hits, though with very specific spacing, it can reach up to 21 hits | **Small enemies lifted by the skill will take an average of 16 hits, though with very specific spacing, it can reach up to 21 hits. | ||
**Medium-sized enemies with Super Armor will take an average of 15 hits. When hitting them from further away, it can reach up to 17 hits | **Medium-sized enemies with Super Armor will take an average of 15 hits. When hitting them from further away, it can reach up to 17 hits. | ||
**Large enemies that can take all hits of the skill include [[Dragon Nest: Abyss|Bone Dragon]] and [[11-4|Debrian Nasod Carrier]], though the exact hit count is not currently known. | **Large enemies that can take all hits of the skill include [[Dragon Nest: Abyss|Bone Dragon]] and [[11-4|Debrian Nasod Carrier]], though the exact hit count is not currently known. | ||
<br> | <br> |
Revision as of 05:21, 24 July 2019
File:RavenNew2.png | [Special Active: Strength] A forward slash that generates a shockwave. (Can also be activated in midair) |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Blade Master | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Blade Gust (Physical) |
Maximize Buff | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Maximize Increase | Duration | |||||
45 | 269% | N/A | 21+ | 200 MP | 15 Seconds | |
[Enhanced] | ??% | 3 Seconds |
PvP
Level Required | Blade Gust (Physical) |
---|---|
45 | 101% |
[Enhanced] |
Skill Traits
Empowered Shockwave - Cutter | Light Shockwave - Cutter | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Empowered | |
PvE | ~5,649% | ~6,778.8% |
PvP | ~2,121% | ~2,545.2% |
Related Skills
File:BMTrans5.png | Counter Wave Forbidden Secret Manual (II) is needed to unlock this skill, available through the Power of Transcendence Skill Quest or Item Mall. |
Tips and Details
- Because of its very long forward range, the skill is best used on wider targets.
- The shockwave lifts enemies up slightly and carries them with it, assuming they are not in Super Armor.
- Because the shockwave slows down a little near the end of its range, it can actually deal more hits on enemies near its tail end. You should always back up a bit before casting the skill to maximize hits.
- The hit count of the shockwave varies a lot based on enemy size, your distance from them, and if they can be lifted by the skill.
- Small enemies lifted by the skill will take an average of 16 hits, though with very specific spacing, it can reach up to 21 hits.
- Medium-sized enemies with Super Armor will take an average of 15 hits. When hitting them from further away, it can reach up to 17 hits.
- Large enemies that can take all hits of the skill include Bone Dragon and Debrian Nasod Carrier, though the exact hit count is not currently known.
Trivia
- In Raven's voice webtoon "Double Crow", Shockwave is powerful enough to split a mountain.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
| |
11/06/2014 | - |
▲ This skill now deals Physical damage. | |
08/06/2015 | - |
▲ Amount of hits increased.
| |
10/08/2015 | 03/16/2016 |
▼ Damage decreased depending on projectile's travel distance. | |
10/29/2015 | 03/16/2016 |
▲ Damage decrease zone changed from "launch" to "large hitstun".
| |
04/21/2016 | 05/18/2016 |
▲ Damage Penalty removed. | |
04/27/2017 | - |
▼ Damage decreased. | |
07/27/2017 | - |
| |
09/28/2017 | 10/18/2017 |
| |
02/22/2018 | - |
▲ Damage increased. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
06/28/2018 | 07/11/2018 |
|
Alternative Names