Dread Chase: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:DreadChase.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung fires a set of continuous homing missiles at his targets. | ||
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|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | |- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
! Skill Level | ! Skill Level | ||
! Shell | ! Shell Damage <br>(Physical) | ||
! Explosion | ! Explosion Damage <br>(Magical) | ||
! Cooldown | ! Cooldown | ||
! MP Usage | ! MP Usage | ||
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| 43% | | 43% | ||
| 401% | | 401% | ||
| rowspan="9" | 10 seconds | | rowspan="9" | 10 seconds | ||
| rowspan="9" | 200 MP | | rowspan="9" | 200 MP | ||
Line 80: | Line 78: | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* Cannot be mana broken. | *Cannot be mana broken. | ||
* Requires ammunition to be | *Requires at least 3 ammunition to be activated. | ||
* Basically a fusion between [[Scare Chase]] and [[Sniping Ranger]]'s [[Guide Arrow]] that surpasses both. | **It can only fire a minimum of 3 shots and a maximum of 5 shots. | ||
** Will target the nearest enemy including obstacles and boxes like Scare Chase. | *Basically a fusion between [[Scare Chase]] and [[Sniping Ranger]]'s [[Guide Arrow]] that surpasses both. | ||
* When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split. | **Will target the nearest enemy including obstacles and boxes like Scare Chase. | ||
* Cumulative 4,215% damage at level 5 (un-noted). | *When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split. | ||
** Damage is further increased by [[Converted Warhead]] passive to 4,847%. | *Cumulative 4,215% damage at level 5 (un-noted). | ||
** Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and [[Converted Warhead]] passive. | **Damage is further increased by [[Converted Warhead]] passive to 4,847%. | ||
**Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and [[Converted Warhead]] passive. | |||
<br> | <br> | ||
{{ShgSkills}} | {{ShgSkills}} |
Revision as of 09:38, 6 April 2013
[Special Active] Chung fires a set of continuous homing missiles at his targets. |
Requirements
Class | Master | SP Requirement |
Shelling Guardian |
Skill Information
Skill Level | Shell Damage (Physical) |
Explosion Damage (Magical) |
Cooldown | MP Usage |
---|---|---|---|---|
1 | 43% | 401% | 10 seconds | 200 MP |
2 | 51% | 481% | ||
3 | 60% | 562% | ||
4 | 68% | 642% | ||
5(M) | 81% | 762% | ||
6 | 94% | 882% | ||
7 | 107% | 1003% | ||
8 | 120% | 1123% | ||
9 | 137% | 1284% |
Skill Note
Name: 3단 분열 유도탄 - "3 divided guided missiles"(KR)
Description: After shooting, each missile will split into 3 mini versions of the shot, each shot containing 40% of a regular missile
Tips and Details
- Cannot be mana broken.
- Requires at least 3 ammunition to be activated.
- It can only fire a minimum of 3 shots and a maximum of 5 shots.
- Basically a fusion between Scare Chase and Sniping Ranger's Guide Arrow that surpasses both.
- Will target the nearest enemy including obstacles and boxes like Scare Chase.
- When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split.
- Cumulative 4,215% damage at level 5 (un-noted).
- Damage is further increased by Converted Warhead passive to 4,847%.
- Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and Converted Warhead passive.