Mortar: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Level Required !! Damage (Magical) !! Number of Bullets !! MP Usage !! Cooldown | ! Level Required !! Damage (Magical) !! Number of Bullets !! Maximum Installations !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left"| 50 || rowspan=2 | 1080% || rowspan=2 | 5 || rowspan=2 | 300 MP || 22 Seconds | | align="left"| 50 || rowspan=2 | 1080% || rowspan=2 | 5 || rowspan=2 | 3 || rowspan=2 | 300 MP || 22 Seconds | ||
|- | |||
| align="left" | [Enhanced] || 17 Seconds | |||
|} | |||
=== {{PvE}} (08/14/2019 KR Patch) === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Level Required !! Damage (Magical) !! Number of Bullets !! Maximum Installations !! MP Usage !! Cooldown | |||
|- | |||
| align="left"| 50 || rowspan=2 | 864% || rowspan=2 | 5 || rowspan=2 | 2 || rowspan=2 | 300 MP || 22 Seconds | |||
|- | |- | ||
| align="left" | [Enhanced] || 17 Seconds | | align="left" | [Enhanced] || 17 Seconds | ||
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! Level Required !! Damage (Magical) | ! Level Required !! Damage (Magical) | ||
|- | |- | ||
| align="left"| 50 || rowspan=2 | | | align="left"| 50 || rowspan=2 | 345% | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] | ||
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===KR=== | ===KR=== | ||
*The number of hits each bullet can do appears heavily dependent on the height of the target. However each bullet with typically do at least a minimum two hits, one from the bullet colliding with the target and another once it hits the ground. | *The number of hits each bullet can do appears heavily dependent on the height of the target. However each bullet with typically do at least a minimum two hits, one from the bullet colliding with the target and another once it hits the ground. | ||
*Each hit from the bullet will do splash damage, making extremely potent against groups. | |||
<br> | <br> | ||
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*Skill feature changed. | *Skill feature changed. | ||
**Changed from '''Flexibility''' to '''Bravery''' skill. | **Changed from '''Flexibility''' to '''Bravery''' skill. | ||
|- | |||
| 08/14/2019 || - || colspan=2 align="left" | | |||
{{nerf|Maximum Installations decreased from 3 to 2.}} | |||
{{nerf|Damage decreased.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 19:23, 8 August 2019
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 50 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Mortar | Bullet | Mortar | Bullet | |||
50 | 169% | 367% | 1 | 8 | 30 MP | 8 Seconds |
[Enhanced] | 5 Seconds |
PvP
Level Required | Damage (Magical) | Max Hits | ||
---|---|---|---|---|
Mortar | Bullet | Mortar | Bullet | |
50 | 67% | 147% | 1 | 4 |
[Enhanced] |
Skill Traits
Empowered Mortar | Persistent Mortar |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 130% | Skill will reduce 10 KD per hit |
Skill Information (08/01/2019 KR Patch)
PvE
Level Required | Damage (Magical) | Number of Bullets | Maximum Installations | MP Usage | Cooldown |
---|---|---|---|---|---|
50 | 1080% | 5 | 3 | 300 MP | 22 Seconds |
[Enhanced] | 17 Seconds |
PvE (08/14/2019 KR Patch)
Level Required | Damage (Magical) | Number of Bullets | Maximum Installations | MP Usage | Cooldown |
---|---|---|---|---|---|
50 | 864% | 5 | 2 | 300 MP | 22 Seconds |
[Enhanced] | 17 Seconds |
PvP
Level Required | Damage (Magical) |
---|---|
50 | 345% |
[Enhanced] |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Empowered | |
PvE | 3,105% | 4,036.5% |
PvP | 655% | 851.5% |
Tips and Details
- The mortar appears to be black on the enemy team to prevent confusion.
- The distance between the mortar and the target does not matter.
KR
- The number of hits each bullet can do appears heavily dependent on the height of the target. However each bullet with typically do at least a minimum two hits, one from the bullet colliding with the target and another once it hits the ground.
- Each hit from the bullet will do splash damage, making extremely potent against groups.
Trivia
- The marking beacon represents Echo's head.
- The shaft of the mortar has the same design as the top half of Tactical Trooper's Destroyer.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/07/2013 | - |
▲ Bomb count increased by 5. |
▲ Bomb count increased by 1. |
07/10/2014 | - |
▲ Damage increased. | |
▲ Changed to be invincible. |
▲ Multiple mortars can be set. | ||
04/20/2015 | - |
▲ Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger. ▼ Mortar Installation is unable to hit the enemies below the platform. | |
02/18/2016 | - |
| |
07/28/2016 | - |
| |
12/01/2016 | - |
| |
04/27/2017 | - |
▼ Damage decreased. | |
04/05/2018 | 04/18/2018 |
▲ Bullet damage increased. ▼ Mortar damage decreased. | |
06/14/2018 | 06/27/2018 |
▲ Bullet damage increased. | |
08/01/2019 | 08/28/2019 |
| |
08/14/2019 | - |
▼ Maximum Installations decreased from 3 to 2. ▼ Damage decreased. |
Alternative Names