Rising Dance: Difference between revisions
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| [[Image:RisingDance.png|54px]] | | [[Image:RisingDance.png|54px]] | ||
| {{SkillType|SA|B}} Rise | | {{SkillType|SA|B}} Rise in the air and annihilate enemies with a sword dance. | ||
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! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! | ! Air Slash !! Slash !! Air Slash !! Slash | ||
|- | |- | ||
| align="left" | 50 || 543% || 3135% || rowspan=2 | 14 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | align="left" | 50 || 543% || 3135% || rowspan=2 | 14 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
Line 39: | Line 39: | ||
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) | ! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
! | ! Air Slash !! Slash | ||
|- | |- | ||
| align="left" | 50 || 176% || 1012% | | align="left" | 50 || 176% || 1012% |
Revision as of 17:36, 14 August 2019
File:RisingDance.png | [Special Active: Bravery] Rise in the air and annihilate enemies with a sword dance. |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Blade Master | 50 |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Air Slash | Slash | Air Slash | Slash | |||
50 | 543% | 3135% | 14 | 1 | 300 MP | 22 Seconds |
[Enhanced] | 652% | 3762% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Air Slash | Slash | |
50 | 176% | 1012% |
[Enhanced] | 211% | 1215% |
Skill Information (08/01/2019 KR patch)
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Aerial Rampage | Final Strike | Aerial Rampage | Final Strike | |||
50 | 489% | 2823% | 14 | 1 | 300 MP | 22 Seconds |
[Enhanced] | 587% | 3388% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Aerial Rampage | Final Strike | |
50 | 157% | 911% |
[Enhanced] | 188% | 1093% |
Skill Traits
Light Rising Dance | Heavy Rising Dance | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 12,890% | 18,561.6% |
PvP | 4,169% | 6,003.36% |
Total Damage (08/01/2019 KR Patch)
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 11,606% | 16,712.64% |
PvP | 3,725% | 5,364% |
Tips and Details
- The aerial rampage will not pull enemies into the air with it, making it hard to connect most of the skill's hits on very small enemies.
- It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect.
- The final attack hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/01/2019 | - |
▼ Damage decreased. |
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 라이징 댄스 | Rising Dance |