Elysion Field Bosses: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "[[10-2|" to "[[Atlas City|") |
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| '''TUBE PROCESSING DEFENDER''' | | '''TUBE PROCESSING DEFENDER''' | ||
| [[File:TUBE PROCESSING DEFENDER.jpg|200px]] | | [[File:TUBE PROCESSING DEFENDER.jpg|200px]] | ||
| A security robot that will attack in the exact same way as [[ | | A security robot that will attack in the exact same way as [[Atlas City|CODE_B_New_Defender]]. | ||
| align="left" | | | align="left" | | ||
*'''Ram''' - It will rotate then ram into players. | *'''Ram''' - It will rotate then ram into players. |
Revision as of 21:10, 18 December 2019
Boss Name | Image | Description | Moves (All are performed with Super Armor) |
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Dekal Scout Furyta | File:Dekal Scout Furyta.jpg | A mechanized Alboko powered up. |
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TUBE PROCESSING DEFENDER | File:TUBE PROCESSING DEFENDER.jpg | A security robot that will attack in the exact same way as CODE_B_New_Defender. |
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Onlooking High Templar | An elite security robot that will attack in the exact same way as CODE_A_High_Templar. |
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Outpost Captain Shield | File:Outpost Captain Shield.jpg | A powerful Hernacyd Shield that wanders the Judge's Sanctuary. |
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Outpost Captain Orb | File:Outpost Captain Orb.jpg | A powerful Hernacyd Orb that wanders the Judge's Sanctuary. |
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