Shockwave - Divider: Difference between revisions
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Gameboy224 (talk | contribs) |
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1") |
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| 11/06/2014 || - || colspan=2 align="left" | | | 11/06/2014 || - || colspan=2 align="left" | | ||
{{buff|This skill now deals Physical damage.}} | *{{buff|This skill now deals Physical damage.}} | ||
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| 08/06/2015 || - || colspan=2 align="left" | | | 08/06/2015 || - || colspan=2 align="left" | | ||
{{buff|Amount of hits increased.}} | *{{buff|Amount of hits increased.}} | ||
|- | |- | ||
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" | | | 10/08/2015 || 03/16/2016 || colspan=2 align="left" | | ||
{{nerf|Damage decreased depending on projectile's travel distance.}} | *{{nerf|Damage decreased depending on projectile's travel distance.}} | ||
|- | |- | ||
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | | 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | ||
{{buff|Damage decrease zone changed from "launch" to "large hitstun".}} | *{{buff|Damage decrease zone changed from "launch" to "large hitstun".}} | ||
*Damage adjusted to hitbox. | *Damage adjusted to hitbox. | ||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{buff|Damage Penalty removed.}} | *{{buff|Damage Penalty removed.}} | ||
{{buff|Chance of ignoring damage reduction and guard in [Enhanced] level increased.}} | *{{buff|Chance of ignoring damage reduction and guard in [Enhanced] level increased.}} | ||
|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
{{buff|'''Absorbing''' attribute effect increased.}} | *{{buff|'''Absorbing''' attribute effect increased.}} | ||
|- | |- | ||
| 01/12/2017 || - || colspan=2 align="left" | | | 01/12/2017 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
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| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 07/27/2017 || - || colspan=2 align="left" | | | 07/27/2017 || - || colspan=2 align="left" | | ||
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| 02/22/2018 || - || align="left" | | | 02/22/2018 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | |
Revision as of 05:05, 20 February 2020
File:STSactive3.png | [Special Active: Strength] A downward slash that generates a shockwave. (Can also be activated in midair) |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Sword Taker | 15 |
Skill Information
PvE
Level Required | Sword Gust (Physical) | Damage Reduction/Guard Ignore Chance | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
15 | 286% | N/A | 23 | 200 MP | 14 Seconds |
[Enhanced] | 50% |
PvP
Level Required | Sword Gust (Physical) |
---|---|
15 | 108% |
[Enhanced] |
Skill Traits
Gigantic Shockwave - Divider | Critical Shockwave - Divider | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Skill size increased to 120% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP |
Total Damage
Mode | Regular | |
---|---|---|
Average | Maximum | |
PvE | 4,004% | 6,578% |
PvP | 1,512% | 2,484% |
- Average assumes 14 hits.
Related Skills
File:BMTrans5.png | Counter Wave Forbidden Secret Manual (II) is needed to unlock this skill, available through the Power of Transcendence Skill Quest or Item Mall. |
Tips and Details
- As the skill travels diagonally down, it is most effective on tall and relatively wide targets such as Debrian Nasod Carrier and Interdimensional Colossus.
- Most regular enemies, both non-Super Armor and Super Armor, will take 14 hits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 08/03/2011 |
| |
06/27/2013 | 11/06/2013 |
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11/06/2014 | - |
| |
08/06/2015 | - |
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10/08/2015 | 03/16/2016 |
| |
10/29/2015 | 03/16/2016 |
| |
04/21/2016 | 05/18/2016 |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | - |
| |
04/27/2017 | - |
|
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07/27/2017 | - |
| |
09/28/2017 | 10/18/2017 |
| |
02/22/2018 | - |
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04/05/2018 | 04/18/2018 |
|
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06/28/2018 | 07/11/2018 |
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09/11/2019 | 09/25/2019 |
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Alternative Names