Heart of Behemoth: Difference between revisions
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===Moves=== | ===Moves=== | ||
== Boss : Enraged Karis == | == Boss : Enraged Karis == | ||
===Moves=== | ===Moves=== | ||
'''Void Blast''': Fires a simple void ball toward the ground that explodes upon impact.<br> | |||
*This is her main attack while her health is high. | |||
'''Tentacle Summoning''': Summons 4 large tentacles to protect the core.<br> | |||
'''Mob Summoning''': Summons 2~4 miniature Waldo-like creatures to attack the players which are grown from pods in the ground.<br> | |||
*The spawning pods can be destroyed before they finish maturing but the pods possess very high HP making this diffcult. | |||
'''Homing Void Balls''': Creates 6 homing void balls and launches them towards the players.<br> | |||
'''Aerial Detonations''': Multiple explosions occur in the air, deals enormous damage to anyone caught in it.<br> | |||
*Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map. | |||
*Mana breaking is strongly suggested if being hit is unavoidable. | |||
'''Retract Core''' (~28 bars): The core retracts to beneath the ground becoming invincible. Two towers of flesh sprout out and release mobs.<br> | |||
*Karis will become more aggressive after this. | |||
*The towers must be destroyed before the core will reappear. | |||
*When soloing she will not retract her core and fewer flesh towers will appear. | |||
'''Retract Core''' (~15 bars): The core retracts to beneath the ground becoming invincible. Four towers of flesh sprout out and release mobs.<br> | |||
*Karis will become more aggressive after this. | |||
*The towers must be destroyed before the core will reappear. | |||
*When soloing she will not retract her core and fewer flesh towers will appear. | |||
'''Berserk''' (~7 bars): The columns of flesh will shoot out the ground but the core will not retract.<br> | |||
*Karis will become more aggressive after this. | |||
'''Unknown Skill Name''': Summons 5 giant scythes to strike the stage which erupt fountains of dark energy launching players hit upwards.<br> | |||
*Usage of this attack will be signaled with an onscreen danger warning. | |||
*She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack. | |||
'''Unknown Skill Name''': Summons a very heavy shower of void balls centering over her core, deals enormous damage at the center.<br> | |||
*Usage of this attack will be signaled with an onscreen danger warning. | |||
*She will tend to use this more as her health drops, especially after whenever she retracts the core. | |||
===Information=== | ===Information=== | ||
*Has roughly 20 million HP spread across 40 lifebars on Very Hard<br> | |||
===Strategy=== | ===Strategy=== | ||
Revision as of 23:16, 15 August 2013
Heart of Behemoth
After saving the wind priestess Anudran, the El-team pursuit Karis, who have escaped deeper into the behemoth. Upon reaching the core of the behemoth, they face Karis true form.
Map Layout
Miniboss : Incubus : Include
Moves
Miniboss : Slayer : Anood
Moves
Miniboss : Succubus : Erilot
Moves
Boss : Enraged Karis
Moves
Void Blast: Fires a simple void ball toward the ground that explodes upon impact.
- This is her main attack while her health is high.
Tentacle Summoning: Summons 4 large tentacles to protect the core.
Mob Summoning: Summons 2~4 miniature Waldo-like creatures to attack the players which are grown from pods in the ground.
- The spawning pods can be destroyed before they finish maturing but the pods possess very high HP making this diffcult.
Homing Void Balls: Creates 6 homing void balls and launches them towards the players.
Aerial Detonations: Multiple explosions occur in the air, deals enormous damage to anyone caught in it.
- Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map.
- Mana breaking is strongly suggested if being hit is unavoidable.
Retract Core (~28 bars): The core retracts to beneath the ground becoming invincible. Two towers of flesh sprout out and release mobs.
- Karis will become more aggressive after this.
- The towers must be destroyed before the core will reappear.
- When soloing she will not retract her core and fewer flesh towers will appear.
Retract Core (~15 bars): The core retracts to beneath the ground becoming invincible. Four towers of flesh sprout out and release mobs.
- Karis will become more aggressive after this.
- The towers must be destroyed before the core will reappear.
- When soloing she will not retract her core and fewer flesh towers will appear.
Berserk (~7 bars): The columns of flesh will shoot out the ground but the core will not retract.
- Karis will become more aggressive after this.
Unknown Skill Name: Summons 5 giant scythes to strike the stage which erupt fountains of dark energy launching players hit upwards.
- Usage of this attack will be signaled with an onscreen danger warning.
- She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack.
Unknown Skill Name: Summons a very heavy shower of void balls centering over her core, deals enormous damage at the center.
- Usage of this attack will be signaled with an onscreen danger warning.
- She will tend to use this more as her health drops, especially after whenever she retracts the core.
Information
- Has roughly 20 million HP spread across 40 lifebars on Very Hard
Strategy
Videos
Deadly Chaser Run
Sakra Devanam Run
Party Run