Fatality: Difference between revisions
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| [[Image:Fatality.png]] | |||
| '''[Special Active]''' Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:''Fatal, Normal, Weak, or Failure.'' | |||
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<br> | |||
== Requirements == | == Requirements == | ||
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| <center>[[Skill Quest]]</center> | | <center>[[Skill Quest]]</center> | ||
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! Class !! Master !! Required Level !! SP Used per Level | |||
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| [[Trapping Ranger]] || Lv. 20 || 25 || 3 | |||
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</tabber> | |||
<br> | |||
== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
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! Fatal !! Normal !! Weak | |||
|- | |||
| align="left" | 1 || rowspan="2" | 25 || 3285% || 2266% || 1359% || rowspan="20" | 1 || rowspan="20" | 200 MP || rowspan="20" | 13 Seconds | |||
|- | |||
| align="left" | 2 || 3392% || 2340% || 1403% | |||
|- | |||
| align="left" | 3 || 26 || 3499% || 2413% || 1447% | |||
|- | |||
| align="left" | 4 || 29 || 3605% || 2487% || 1492% | |||
|- | |||
| align="left" | 5 || 32 || 3712% || 2561% || 1536% | |||
|- | |||
| align="left" | 6 || 35 || 3819% || 2634% || 1580% | |||
|- | |||
| align="left" | 7 || 38 || 3926% || 2708% || 1624% | |||
|- | |||
| align="left" | 8 || 41 || 4032% || 2782% || 1668% | |||
|- | |||
| align="left" | 9 || 44 || 4139% || 2855% || 1712% | |||
|- | |||
| align="left" | 10 || 47 || 4246% || 2929% || 1757% | |||
|- | |||
| align="left" | 11 || 50 || 4353% || 3002% || 1801% | |||
|- | |||
| align="left" | 12 || 53 || 4459% || 3076% || 1845% | |||
|- | |||
| align="left" | 13 || 56 || 4566% || 3150% || 1889% | |||
|- | |||
| align="left" | 14 || 59 || 4673% || 3224% || 1933% | |||
|- | |||
| align="left" | 15 || 62 || 4780% || 3298% || 1977% | |||
|- | |||
| align="left" | 16 || 65 || 4887% || 3372% || 2021% | |||
|- | |||
| align="left" | 17 || 68 || 4993% || 3444% || 2066% | |||
|- | |||
| align="left" | 18 || 71 || 5100% || 3518% || 2110% | |||
|- | |||
| align="left" | 19 || 74 || 5208% || 3594% || 2153% | |||
|- | |||
| align="left" | 20 (M) || 77 || 5315% || 3668% || 2197% | |||
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</tabber> | </tabber> | ||
<br> | <br> | ||
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**The quest can be obtained at Lv30 from Camilla, the PvP NPC. | **The quest can be obtained at Lv30 from Camilla, the PvP NPC. | ||
*This skill will activate [[Vital Point Piercing]]. | *This skill will activate [[Vital Point Piercing]]. | ||
**Activating [[Vital Point Piercing]] before using ''' | **Activating [[Vital Point Piercing]] before using '''Fatality]''' is recommended for maximum damage. | ||
*A successful Fatal hit is indicated by a !!. | *A successful Fatal hit is indicated by a !!. | ||
*Odds are roughly estimated as follows: | *Odds are roughly estimated as follows: | ||
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*If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you. | *If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you. | ||
*You can continue to combo after fatality if the target was airborne. | *You can continue to combo after fatality if the target was airborne. | ||
<br> | <br> | ||
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**Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | **Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | ||
<br> | <br> | ||
<tabber> | <tabber> | ||
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Revision as of 16:59, 2 September 2013
[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure. |
Requirements
- NA
Trapping Ranger |
|-| KR=
Class | Master | Required Level | SP Used per Level |
---|---|---|---|
Trapping Ranger | Lv. 20 | 25 | 3 |
Skill Information
- NA
Skill Level | Damage (Physical) |
MP Usage | Cooldown | |||
Fatal | Normal | Weak | Failure | |||
1 | 3452% | 1726% | 1036% | 1 | 200 MP | 10 Seconds |
2 | 4143% | 2071% | 1243% | |||
3 | 4833% | 2417% | 1450% | |||
4 | 5524% | 2762% | 1657% | |||
5 (M) | 6560% | 3280% | 1968% | |||
6 | 7595% | 3798% | 2279% | |||
7 | 8631% | 4316% | 2589% | |||
8 | 11048% | 5524% | 3314% |
|-| KR=
Skill Level | Required Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Fatal | Normal | Weak | |||||
1 | 25 | 3285% | 2266% | 1359% | 1 | 200 MP | 13 Seconds |
2 | 3392% | 2340% | 1403% | ||||
3 | 26 | 3499% | 2413% | 1447% | |||
4 | 29 | 3605% | 2487% | 1492% | |||
5 | 32 | 3712% | 2561% | 1536% | |||
6 | 35 | 3819% | 2634% | 1580% | |||
7 | 38 | 3926% | 2708% | 1624% | |||
8 | 41 | 4032% | 2782% | 1668% | |||
9 | 44 | 4139% | 2855% | 1712% | |||
10 | 47 | 4246% | 2929% | 1757% | |||
11 | 50 | 4353% | 3002% | 1801% | |||
12 | 53 | 4459% | 3076% | 1845% | |||
13 | 56 | 4566% | 3150% | 1889% | |||
14 | 59 | 4673% | 3224% | 1933% | |||
15 | 62 | 4780% | 3298% | 1977% | |||
16 | 65 | 4887% | 3372% | 2021% | |||
17 | 68 | 4993% | 3444% | 2066% | |||
18 | 71 | 5100% | 3518% | 2110% | |||
19 | 74 | 5208% | 3594% | 2153% | |||
20 (M) | 77 | 5315% | 3668% | 2197% |
Tips and Details
- Fatality is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- This skill will activate Vital Point Piercing.
- Activating Vital Point Piercing before using Fatality] is recommended for maximum damage.
- A successful Fatal hit is indicated by a !!.
- Odds are roughly estimated as follows:
- Fatal: 30%
- Normal: 50%
- Weak: 15%
- Fail: 5%
- A failed hit is indicated by Rena falling down.
- If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
- You can continue to combo after fatality if the target was airborne.
Trivia
- Fatality is the only locked 200 MP skill that cannot be activated while in mid-air.
- Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
- However in the Japan Version, there is voice dubbing.
- In the past skill success rates were based on skill rank.
- Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.
- |-| NA
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