Junk Break: Difference between revisions
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| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
*{{buff| | *{{buff|Initial damage increased.}} | ||
*{{nerf| | *{{nerf|Final damage decreased.}} | ||
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| 12/13/2012 || - || colspan=2 align="left" | | | 12/13/2012 || - || colspan=2 align="left" | | ||
*{{buff|Increase | *{{buff|Increase '''Drilling Attack''' animation speed when in Awakening effect added.}} | ||
*{{nerf|Decreased damage output without Awakening.}} | *{{nerf|Decreased damage output without Awakening.}} | ||
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| 11/06/2014 || 04/29/2015 || colspan=2 align="left" | | | 11/06/2014 || 04/29/2015 || colspan=2 align="left" | | ||
*{{buff|Changed so it doesn't push and lift targets.}} | *{{buff|Changed so it doesn't push and lift targets.}} | ||
*{{buff| | *{{buff|Normal '''Drilling Attack''' damage increased.}} | ||
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| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{nerf|Unable to hit | *{{nerf|Unable to hit enemies above or below the platform.}} | ||
*{{nerf| | *{{nerf|Hitbox changes to follow the visual effect, so it becomes smaller.}} | ||
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| 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
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| 04/07/2016 || - || colspan=2 align="left" | | | 04/07/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where the skill remains after riding | *Fixed an issue where the skill remains after riding a mount. | ||
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| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
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| 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | | 03/30/2017 || 04/12/2017 || colspan=2 align="left" | | ||
*Fixed issue where damage and max hits are | *Fixed an issue where damage and max hits are higher than specified on the tooltip. | ||
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| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
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| 07/18/2019 || - || colspan=2 align="left" | | | 07/18/2019 || - || colspan=2 align="left" | | ||
*{{buff| | *{{buff|You can move faster after casting the skill.}} | ||
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| 08/01/2019 || 08/14/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/14/2019 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|You can move faster after casting the skill during Awakening.}} | ||
*{{buff| | *{{buff|Invincibility frames during Awakening increased.}} | ||
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| 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | | 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|You can move faster after casting the skill during Awakening}} | ||
*{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
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Revision as of 20:15, 23 September 2021
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File:Junk Break.PNG | [Special Active: Bravery] Casts a large drilling machine to pulverize the enemies. |
Core Activation Skill
| |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Code: Nemesis | 35 |
Skill Information
Mode | Drilling Attack (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Awakening | Normal | Awakening | |||
Normal | ||||||
PvE | 543% | 482% | 20 | 35 | 300 MP | 22 Seconds |
PvP | 135% | 120% | ||||
[Enhanced] | ||||||
PvE | 652% | 579% | 20 | 35 | 300 MP | 22 Seconds |
PvP | 163% | 144% |
Skill Traits
Critical Junk Break | Useful Junk Break | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Max Hits | |
Normal | Awakening | |||
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
360 MP | Max Hits increased Damage decreased to 60% |
34 | 58 |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Regular | |||
---|---|---|---|---|
Normal | Awakened | |||
Normal | Useful | Normal | Useful | |
PvE | 13,040% | 13,300.8% | 20,265% | 20,149.2% |
PvP | 3,260% | 3,325.2% | 5,040% | 5,011.2% |
Related Skills
Reinforced Nasod Weapons |
Tips and Details
- You are free to move a very short while after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
- The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
- While awakened, the Useful trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
- The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
- The skill is affected by the Free Training hit count error:
- By default, it will deal 21 hits instead of 20.
- In Awakening Mode, it will deal 32 hits instead of 35.
- With Useful, it will deal 35 hits instead of 34.
- With Useful in Awakening Mode, it will deal 62 hits instead of 58.
Trivia
- An older version of this skill is used by Code: Q-Proto_00 alongside an older version of Generate Black Hole when summoned by an Exclusive Summon Card.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 11/23/2011 |
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03/29/2012 | - |
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12/13/2012 | - |
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03/27/2014 | - |
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11/06/2014 | 04/29/2015 |
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04/20/2015 | - |
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08/20/2015 | 01/27/2016 |
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04/07/2016 | - |
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01/25/2017 | 02/08/2017 |
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03/30/2017 | 04/12/2017 |
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04/27/2017 | 05/10/2017 |
|
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
|
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08/23/2018 | 09/06/2018 |
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07/18/2019 | - |
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08/01/2019 | 08/14/2019 |
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03/12/2020 | 04/08/2020 |
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03/27/2021 | - |
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Alternative Names