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Template:RitsuTest: Difference between revisions
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{{#vardefine: | <includeonly> | ||
{{#if: {{#var: | <div style="display:none"> | ||
<!-- pve --> | |||
<!-- define damage values --> | |||
{{#forargs: dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: dmg{{#var:key}} |{{#var:value}} }} | |||
}} | |||
<!-- define damage values (in awakening) --> | |||
{{#forargs: awk_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: awk_dmg{{#var:key}} |{{#var:value}} }} | |||
}} | |||
<!-- define max hitcount values --> | |||
{{#forargs: hits | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: hits{{#var:key}} |{{#var:value}} }} | |||
}} | |||
<!-- define average hitcount values --> | |||
{{#forargs: avg_hits | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_hits{{#var:key}} |{{#var:value}} }} | |||
}} | |||
<!-- define max hitcount values (in awakening) --> | |||
{{#forargs: awk_hits | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: awk_hits{{#var:key}} | {{#if: {{{awk_hits1|}}}| {{#var:value}} | {{#var:hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define average hitcount values (in awakening) --> | |||
{{#forargs: avg_awk_hits | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: awk_avg_hits{{#var:key}} | {{#if: {{{awk_avg_hits1|}}}| {{#var:value}} | {{#var:avg_hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define total damage --> | |||
{{#vardefine: total_damage |0}} | |||
{{#forargs: dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: total_damage | {{#expr: {{#var:total_damage}} + {{#var:dmg{{#var:key}} }} * {{#var:hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define average damage --> | |||
{{#vardefine: avg_damage |0}} | |||
{{#forargs: dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_damage | {{#expr: {{#var:avg_damage}} + {{#var:dmg{{#var:key}} }} * {{#var:avg_hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define total damage in awakening --> | |||
{{#vardefine: total_damage_awk |0}} | |||
{{#forargs: awk_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: total_damage_awk | {{#expr: {{#var:total_damage_awk}} + {{#var:awk_dmg{{#var:key}} }} * {{#var:awk_hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define average damage in awakening --> | |||
{{#vardefine: avg_damage_awk |0}} | |||
{{#forargs: awk_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_damage_awk | {{#expr: {{#var:avg_damage_awk}} + {{#var:awk_dmg{{#var:key}} }} * {{#var:avg_awk_hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define max hitcount values - useful trait --> | |||
{{#forargs: hits_useful | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: hits{{#var:key}}_useful |{{#var:value}} }} | |||
}} | |||
{{#vardefine: useful_penalty | {{{useful_penalty|}}} }} | |||
<!-- define average hitcount values - useful trait --> | |||
{{#forargs: avg_hits_useful | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_hits{{#var:key}}_useful |{{#var:value}} }} | |||
}} | |||
<!-- define passive values --> | |||
{{#if: {{{passive1|}}} | |||
| {{#arraydefine: passive1 | {{{passive1|}}} }} | |||
}} | |||
{{#if: {{{passive2|}}} | |||
| {{#arraydefine: passive2 | {{{passive2|}}} }} | |||
}} | |||
<!-- total with useful, if exists --> | |||
{{#if:{{{hits_useful1|}}} | |||
{{#vardefine: total_damage_useful |0}} | |||
{{#forargs: dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: total_damage_useful | {{#expr: {{#var:total_damage_useful}} + {{#var:dmg{{#var:key}} }} * {{#var:hits{{#var:key}}_useful }} }} }} | |||
}} | |||
}} | |||
{{#vardefine: total_damage_useful | {{#expr: {{#var:total_damage_useful}} * {{#var:useful_penalty}} }} }} | |||
<!-- average with useful, if exists --> | |||
{{#if:{{{avg_hits_useful1|}}} | |||
{{#vardefine: avg_damage_useful |0}} | |||
{{#forargs: dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_damage_useful | {{#expr: {{#var:avg_damage_useful}} + {{#var:dmg{{#var:key}} }} * {{#var:avg_hits{{#var:key}}_useful }} }} }} | |||
}} | |||
}} | |||
{{#vardefine: avg_damage_useful | {{#expr: {{#var:avg_damage_useful}} * {{#var:useful_penalty}} }} }} | |||
<!-- total traits - basic --> | |||
{{#if: {{{empowered|}}} | {{#vardefine: empowered | {{#ifeq: {{{empowered|}}}|true|1.2|{{{empowered|}}} }} }} }} | |||
{{#if:{{{heavy|}}}|{{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage}} * 1.44 }} }} }} | |||
{{#if: {{{empowered|}}}|{{#vardefine: total_damage_empowered |{{#expr: {{#var:total_damage}} * {{#var:empowered}} }} }} }} | |||
{{#if:{{{enhanced|}}}|{{#vardefine: total_damage_enhanced |{{#expr: {{#var:total_damage}} * 0.8 }} }} }} | |||
<!-- average traits - basic --> | |||
{{#if:{{{heavy|}}}|{{#vardefine: avg_damage_heavy |{{#expr: {{#var:avg_damage}} * 1.44 }} }} }} | |||
{{#if: {{{empowered|}}}|{{#vardefine: avg_damage_empowered |{{#expr: {{#var:avg_damage}} * {{#var:empowered}} }} }} }} | |||
{{#if:{{{enhanced|}}}|{{#vardefine: avg_damage_enhanced |{{#expr: {{#var:avg_damage}} * 0.8 }} }} }} | |||
<!-- awakening --> | |||
{{#if: {{#var:awk_dmg1}} | |||
| | |||
<!-- total traits - basic --> | |||
{{#if:{{{heavy|}}}|{{#vardefine: total_damage_awk_heavy |{{#expr: {{#var:total_damage_awk}} * 1.44 }} }} }} | |||
{{#if: {{{empowered|}}}|{{#vardefine: total_damage_awk_empowered |{{#expr: {{#var:total_damage_awk}} * {{#var:empowered}} }} }} }} | |||
{{#if:{{{enhanced|}}}|{{#vardefine: total_damage_awk_enhanced |{{#expr: {{#var:total_damage_awk}} * 0.8 }} }} }} | |||
<!-- average traits - basic --> | |||
{{#if:{{{heavy|}}}|{{#vardefine: avg_damage_awk_heavy |{{#expr: {{#var:avg_damage_awk}} * 1.44 }} }} }} | |||
{{#if: {{{empowered|}}}|{{#vardefine: avg_damage_awk_empowered |{{#expr: {{#var:avg_damage_awk}} * {{#var:empowered}} }} }} }} | |||
{{#if:{{{enhanced|}}}|{{#vardefine: avg_damage_awk_enhanced |{{#expr: {{#var:avg_damage_awk}} * 0.8 }} }} }} | |||
}} | |||
<!-- total - considering passive 1 exists --> | |||
{{#if: {{{passive1|}}} | |||
| {{#vardefine: total_damage_passive1 | {{#expr: {{#var:total_damage}} * {{#arrayindex:passive1|0}} round2 }} }} | |||
<!-- check if the second passive exists. if so, generate another variable that multiplies them together --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2 | {{#expr: {{#var:total_damage_passive1}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: total_damage_passive1_heavy | {{#expr: {{#var:total_damage_passive1}} * 1.44 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_heavy | {{#expr: {{#var:total_damage_passive1_heavy}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: total_damage_passive1_empowered | {{#expr: {{#var:total_damage_passive1}} * {{#var:empowered}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_empowered | {{#expr: {{#var:total_damage_passive1_empowered}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: total_damage_passive1_enhanced | {{#expr: {{#var:total_damage_passive1}} * 0.8 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_enhanced | {{#expr: {{#var:total_damage_passive1_enhanced}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: total_damage_passive1_useful | {{#expr: {{#var:total_damage_useful}} * {{#arrayindex:passive1|0}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_useful | {{#expr: {{#var:total_damage_passive1_useful}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
}} | |||
<!-- average - considering passive 1 exists --> | |||
{{#if: {{{passive1|}}} | |||
| {{#vardefine: avg_damage_passive1 | {{#expr: {{#var:avg_damage}} * {{#arrayindex:passive1|0}} round2 }} }} | |||
<!-- check if the second passive exists. if so, generate another variable that multiplies them together --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2 | {{#expr: {{#var:avg_damage_passive1}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: avg_damage_passive1_heavy | {{#expr: {{#var:avg_damage_passive1}} * 1.44 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_heavy | {{#expr: {{#var:avg_damage_passive1_heavy}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: avg_damage_passive1_empowered | {{#expr: {{#var:avg_damage_passive1}} * {{#var:empowered}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_empowered | {{#expr: {{#var:avg_damage_passive1_empowered}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: avg_damage_passive1_enhanced | {{#expr: {{#var:avg_damage_passive1}} * 0.8 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_enhanced | {{#expr: {{#var:avg_damage_passive1_enhanced}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: avg_damage_passive1_useful | {{#expr: {{#var:avg_damage_useful}} * {{#arrayindex:passive1|0}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_useful | {{#expr: {{#var:avg_damage_passive1_useful}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
}} | |||
<!-- total - considering passive 2 exists --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive2 | {{#expr: {{#var:total_damage}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: total_damage_passive2_heavy | {{#expr: {{#var:total_damage_passive2}} * 1.44 round2 }} }} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: total_damage_passive2_empowered | {{#expr: {{#var:total_damage_passive2}} * {{#var:empowered}} round2 }} }} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: total_damage_passive2_enhanced | {{#expr: {{#var:total_damage_passive2}} * 0.8 round2 }} }} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: total_damage_passive2_useful | {{#expr: {{#var:total_damage_useful}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
<!-- average - considering passive 2 exists --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive2 | {{#expr: {{#var:avg_damage}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: avg_damage_passive2_heavy | {{#expr: {{#var:avg_damage_passive2}} * 1.44 round2 }} }} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: avg_damage_passive2_empowered | {{#expr: {{#var:avg_damage_passive2}} * {{#var:empowered}} round2 }} }} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: avg_damage_passive2_enhanced | {{#expr: {{#var:avg_damage_passive2}} * 0.8 round2 }} }} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: avg_damage_passive2_useful | {{#expr: {{#var:avg_damage_useful}} * {{#arrayindex:passive2|0}} round2 }} }} | |||
}} | |||
}} | |||
<!-- PVP | |||
----------------------------------- | |||
----------------------------------- | |||
----------------------------------> | |||
<!-- define damage values --> | |||
{{#forargs: pvp_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: dmg_pvp{{#var:key}} |{{#var:value}} }} | |||
}} | |||
<!-- define total damage --> | |||
{{#vardefine: total_damage_pvp |0}} | |||
{{#forargs: dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: total_damage_pvp | {{#expr: {{#var:total_damage_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- define average damage --> | |||
{{#vardefine: avg_damage_pvp |0}} | |||
{{#forargs: pvp_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_damage_pvp | {{#expr: {{#var:avg_damage_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:avg_hits{{#var:key}} }} }} }} | |||
}} | |||
<!-- total with useful, if exists --> | |||
{{#if:{{{hits_useful1|}}} | |||
{{#vardefine: total_damage_useful_pvp |0}} | |||
{{#forargs: pvp_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: total_damage_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:hits{{#var:key}}_useful }} }} }} | |||
}} | |||
}} | |||
{{#vardefine: total_damage_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} * {{#var:useful_penalty}} }} }} | |||
<!-- average with useful, if exists --> | |||
{{#if:{{{avg_hits_useful1|}}} | |||
{{#vardefine: avg_damage_useful_pvp |0}} | |||
{{#forargs: pvp_dmg | |||
| key | |||
| value | |||
| <nowiki /> | |||
{{#vardefine: avg_damage_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:avg_hits{{#var:key}}_useful }} }} }} | |||
}} | |||
}} | |||
{{#vardefine: avg_damage_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} * {{#var:useful_penalty}} }} }} | |||
<!-- total traits - basic --> | |||
{{#if:{{{heavy|}}}|{{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp}} * 1.44 }} }} }} | |||
{{#if: {{{empowered|}}}|{{#vardefine: total_damage_empowered_pvp |{{#expr: {{#var:total_damage_pvp}} * {{#var:empowered}} }} }} }} | |||
{{#if:{{{enhanced|}}}|{{#vardefine: total_damage_enhanced_pvp |{{#expr: {{#var:total_damage_pvp}} * 0.8 }} }} }} | |||
<!-- average traits - basic --> | |||
{{#if:{{{heavy|}}}|{{#vardefine: avg_damage_heavy_pvp |{{#expr: {{#var:avg_damage_pvp}} * 1.44 }} }} }} | |||
{{#if: {{{empowered|}}}|{{#vardefine: avg_damage_empowered_pvp |{{#expr: {{#var:avg_damage_pvp}} * {{#var:empowered}} }} }} }} | |||
{{#if:{{{enhanced|}}}|{{#vardefine: avg_damage_enhanced_pvp |{{#expr: {{#var:avg_damage_pvp}} * 0.8 }} }} }} | |||
<!-- total - considering passive 1 exists --> | |||
{{#if: {{{passive1|}}} | |||
| {{#vardefine: total_damage_passive1_pvp | {{#expr: {{#var:total_damage_pvp}} * {{#arrayindex:passive1|1}} round2 }} }} | |||
<!-- check if the second passive exists. if so, generate another variable that multiplies them together --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: total_damage_passive1_heavy_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * 1.44 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_heavy_pvp | {{#expr: {{#var:total_damage_passive1_heavy_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: total_damage_passive1_empowered_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * {{#var:empowered}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_empowered_pvp | {{#expr: {{#var:total_damage_passive1_empowered_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: total_damage_passive1_enhanced_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * 0.8 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_enhanced_pvp | {{#expr: {{#var:total_damage_passive1_enhanced_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: total_damage_passive1_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} * {{#arrayindex:passive1|1}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive1_passive2_useful_pvp | {{#expr: {{#var:total_damage_passive1_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
}} | |||
<!-- average - considering passive 1 exists --> | |||
{{#if: {{{passive1|}}} | |||
| {{#vardefine: avg_damage_passive1_pvp | {{#expr: {{#var:avg_damage_pvp}} * {{#arrayindex:passive1|1}} round2 }} }} | |||
<!-- check if the second passive exists. if so, generate another variable that multiplies them together --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: avg_damage_passive1_heavy_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * 1.44 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_heavy_pvp | {{#expr: {{#var:avg_damage_passive1_heavy_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: avg_damage_passive1_empowered_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * {{#var:empowered}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_empowered_pvp | {{#expr: {{#var:avg_damage_passive1_empowered_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: avg_damage_passive1_enhanced_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * 0.8 round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_enhanced_pvp | {{#expr: {{#var:avg_damage_passive1_enhanced_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: avg_damage_passive1_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} * {{#arrayindex:passive1|1}} round2 }} }} | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive1_passive2_useful_pvp | {{#expr: {{#var:avg_damage_passive1_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
}} | |||
<!-- total - considering passive 2 exists --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: total_damage_passive2_pvp | {{#expr: {{#var:total_damage_pvp}} * {{#arrayindex:passive2|1}} }} }} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: total_damage_passive2_heavy_pvp | {{#expr: {{#var:total_damage_passive2_pvp}} * 1.44 round2 }} }} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: total_damage_passive2_empowered_pvp | {{#expr: {{#var:total_damage_passive2_pvp}} * {{#var:empowered}} round2 }} }} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: total_damage_passive2_enhanced_pvp | {{#expr: {{#var:total_damage_passive2_pvp}} * 0.8 round2 }} }} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: total_damage_passive2_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
<!-- average - considering passive 2 exists --> | |||
{{#if: {{{passive2|}}} | |||
| {{#vardefine: avg_damage_passive2_pvp | {{#expr: {{#var:avg_damage_pvp}} * {{#arrayindex:passive2|1}} }} }} | |||
{{#if: {{{heavy|}}} | |||
| {{#vardefine: avg_damage_passive2_heavy_pvp | {{#expr: {{#var:avg_damage_passive2_pvp}} * 1.44 round2 }} }} | |||
}} | |||
{{#if: {{{empowered|}}} | |||
| {{#vardefine: avg_damage_passive2_empowered_pvp | {{#expr: {{#var:avg_damage_passive2_pvp}} * {{#var:empowered}} round2 }} }} | |||
}} | |||
{{#if: {{{enhanced|}}} | |||
| {{#vardefine: avg_damage_passive2_enhanced_pvp | {{#expr: {{#var:avg_damage_passive2_pvp}} * 0.8 round2 }} }} | |||
}} | |||
{{#if: {{{hits_useful1|}}} | |||
| {{#vardefine: avg_damage_passive2_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }} | |||
}} | |||
}} | |||
<!-- formatting---------------------- | |||
------------------------------------- | |||
------------------------------------- | |||
------------------------------------> | |||
{{#ifeq: {{{format|}}}|false|| | |||
{{#arraydefine: elements | |||
|total_damage, | |||
total_damage_heavy, | |||
total_damage_empowered, | |||
total_damage_enhanced, | |||
total_damage_useful, | |||
avg_damage, | |||
avg_damage_heavy, | |||
avg_damage_empowered, | |||
avg_damage_enhanced, | |||
avg_damage_useful, | |||
<!--passive 1--> | |||
total_damage_passive1, | |||
total_damage_passive1_heavy, | |||
total_damage_passive1_empowered, | |||
total_damage_passive1_enhanced, | |||
total_damage_passive1_useful, | |||
avg_damage_passive1, | |||
avg_damage_passive1_heavy, | |||
avg_damage_passive1_empowered, | |||
avg_damage_passive1_enhanced, | |||
avg_damage_passive1_useful, | |||
<!--passive 2--> | |||
total_damage_passive2, | |||
total_damage_passive2_heavy, | |||
total_damage_passive2_empowered, | |||
total_damage_passive2_enhanced, | |||
total_damage_passive2_useful, | |||
avg_damage_passive2, | |||
avg_damage_passive2_heavy, | |||
avg_damage_passive2_empowered, | |||
avg_damage_passive2_enhanced, | |||
avg_damage_passive2_useful, | |||
<!--passive 1&2--> | |||
total_damage_passive1_passive2, | |||
total_damage_passive1_passive2_heavy, | |||
total_damage_passive1_passive2_empowered, | |||
total_damage_passive1_passive2_enhanced, | |||
total_damage_passive1_passive2_useful, | |||
avg_damage_passive1_passive2, | |||
avg_damage_passive1_passive2_heavy, | |||
avg_damage_passive1_passive2_empowered, | |||
avg_damage_passive1_passive2_enhanced, | |||
avg_damage_passive1_passive2_useful, | |||
<!--pvp--> | |||
total_damage_pvp, | |||
total_damage_heavy_pvp, | |||
total_damage_empowered_pvp, | |||
total_damage_enhanced_pvp, | |||
total_damage_useful_pvp, | |||
avg_damage_pvp, | |||
avg_damage_heavy_pvp, | |||
avg_damage_empowered_pvp, | |||
avg_damage_enhanced_pvp, | |||
avg_damage_useful_pvp, | |||
<!--passive 1--> | |||
total_damage_passive1_pvp, | |||
total_damage_passive1_heavy_pvp, | |||
total_damage_passive1_empowered_pvp, | |||
total_damage_passive1_enhanced_pvp, | |||
total_damage_passive1_useful_pvp, | |||
avg_damage_passive1_pvp, | |||
avg_damage_passive1_heavy_pvp, | |||
avg_damage_passive1_empowered_pvp, | |||
avg_damage_passive1_enhanced_pvp, | |||
avg_damage_passive1_useful_pvp, | |||
<!--passive 2--> | |||
total_damage_passive2_pvp, | |||
total_damage_passive2_heavy_pvp, | |||
total_damage_passive2_empowered_pvp, | |||
total_damage_passive2_enhanced_pvp, | |||
total_damage_passive2_useful_pvp, | |||
avg_damage_passive2_pvp, | |||
avg_damage_passive2_heavy_pvp, | |||
avg_damage_passive2_empowered_pvp, | |||
avg_damage_passive2_enhanced_pvp, | |||
avg_damage_passive2_useful_pvp, | |||
<!--passive 1&2--> | |||
total_damage_passive1_passive2_pvp, | |||
total_damage_passive1_passive2_heavy_pvp, | |||
total_damage_passive1_passive2_empowered_pvp, | |||
total_damage_passive1_passive2_enhanced_pvp, | |||
total_damage_passive1_passive2_useful_pvp, | |||
avg_damage_passive1_passive2_pvp, | |||
avg_damage_passive1_passive2_heavy_pvp, | |||
avg_damage_passive1_passive2_empowered_pvp, | |||
avg_damage_passive1_passive2_enhanced_pvp, | |||
avg_damage_passive1_passive2_useful_pvp}} | |||
{{#arrayprint:elements||@@@@|<nowiki/> | |||
{{#vardefine: @@@@ | {{formatnum:{{#var:@@@@}} }}% }} | |||
}} | |||
}} | |||
</div> | |||
</includeonly><noinclude>{{Doc}}</noinclude> |