Rising Dance: Difference between revisions
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! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Aerial Rampage !! Final Strike !! Aerial Rampage !! Final Strike | ! Aerial Rampage !! Final Strike !! Aerial Rampage !! Final Strike | ||
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! colspan=2 | Light Rising Dance !! colspan=2 | Heavy Rising Dance | ! colspan=2 | Light Rising Dance !! colspan=2 | Heavy Rising Dance | ||
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! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ||
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! rowspan=2 | Mode !! colspan=2 | Base | ! rowspan=2 | Mode !! colspan=2 | Base | ||
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! Normal !! Heavy | ! Normal !! Heavy | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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Revision as of 00:09, 30 August 2022
- Normal
- Blade Acceleration
File:RisingDance.png | [Special Active: Bravery] Rise in the air and annihilate enemies with a sword dance. |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Blade Master | 50 |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Aerial Rampage | Final Strike | Aerial Rampage | Final Strike | |||
Normal | ||||||
PvE | 489% | 2823% | 13 | 1 | 300 MP | 22 Seconds |
PvP | 157% | 911% | ||||
[Enhanced] | ||||||
PvE | 587% | 3388% | 13 | 1 | 300 MP | 22 Seconds |
PvP | 188% | 1093% |
Skill Traits
Light Rising Dance | Heavy Rising Dance | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 11,019% | 15,867.36% |
PvP | 3,537% | 5,093.28% |
Related Skills
File:FBPassive2.png | Blade Acceleration |
Tips and Details
- The aerial rampage will not pull enemies into the air with it, making it hard to connect most of the skill's hits on very small enemies.
- It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect.
- Once you've obtained the Blade Acceleration passive, the skill becomes significantly more consistent as it no longer ascends as high.
- The final attack hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
- This skill is affected by the Free Training hit count error, as Aerial Rampage deals an extra hit there.
Trivia
- This skill is vaguely similar to an old skill that made the caster rotate in midair as well, Flying Impact.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/18/2019 | 08/14/2019 |
| |
08/01/2019 | 08/14/2019 |
|
Alternative Names
Blade Master - Skills