Junk Break: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
<div style="float: right;">{{#ev:youtube| | {{Languages|Junk Break}} | ||
<div style="float: right;">{{#ev:youtube|Qj7E_Jfrrxo|300}}</div> | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[Image:Junk Break.PNG]] | |||
| '''[Special Active]''' Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air. | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
<tabber> | <tabber> | ||
NA= | NA= | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#FF93AE" | |||
! Class !! Master !! SP Requirement !! Skill Requirement | |||
| | |||
|- | |- | ||
| [[Code Exotic]] | | [[Code: Exotic]] || Lv. 5 || 65 SP || [[Skill Quest]] | ||
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| | |||
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|} | |} | ||
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{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#FF93AE" | |||
! rowspan="2" | Skill Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:#FF93AE" | |||
! Initial Drill !! Final Drill !! Initial !! Final | |||
|- | |||
| align="left" | 1 || 169% || 74% || rowspan="6" | 13 || rowspan="6" | 7 || rowspan="6" | 300 MP || rowspan="6" | 30 Seconds | |||
|- | |||
| align="left" | 2 || 203% || 88% | |||
|- | |||
| align="left" | 3 || 237% || 103% | |||
|- | |||
| align="left" | 4 || 271% || 118% | |||
|- | |||
| align="left" | 5 || 322% || 140% | |||
|- | |||
| align="left" | 6 || 373% || 162% | |||
|-| | |-| | ||
KR= | KR= | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#FF93AE" | |||
! rowspan="3" | Skill Level !! ! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- style="background:#FF93AE" | |||
! colspan=2 | Initial Drill !! rowspan=2 | Final Drill !! colspan=2 | Normal !! colspan=2 | Awaken | |||
|- style="background:#FF93AE" | |||
! Normal !! Awaken !! Initial !! Final !! Initial !! Final | |||
|- | |||
| align="left" | 1 || rowspan="2" | 40 || 174% || 164% || 83% || rowspan="13" | 13 || rowspan="13" | 7 || rowspan="13" | 21 || rowspan="13" | 6 || rowspan="13" | 300 MP || rowspan=13 | 29 Seconds | |||
|- | |||
| align="left" | 2 || 180% || 170% || 86% | |||
|- | |||
| align="left" | 3 || 41 || 185% || 175% || 88% | |||
|- | |||
| align="left" | 4 || 44 || 191% || 180% || 91% | |||
|- | |||
| align="left" | 5 || 47 || 197% || 186% || 94% | |||
|- | |||
| align="left" | 6 || 50 || 202% || 191% || 96% | |||
|- | |||
| align="left" | 7 || 53 || 208% || 196% || 99% | |||
|- | |||
| align="left" | 8 || 56 || 214% || 202% || 102% | |||
|- | |||
| align="left" | 9 || 59 || 219% || 207% || 105% | |||
|- | |||
| align="left" | 10 || 62 || 225% || 212% || 107% | |||
|- | |||
| align="left" | 11 || 65 || 231% || 218% || 110% | |||
|- | |||
| align="left" | 12 || 68 || 236% || 223% || 113% | |||
|- | |||
| align="left" | 13 || 71 || 242% || 229% || 115% | |||
{{!}}} | {{!}}} | ||
</tabber> | </tabber> | ||
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*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. | *Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. | ||
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks. | *There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks. | ||
*(KR) The Awakening damage of the Initial Drill already includes the damage boost from Awakening into its damage percentage. | |||
<br> | <br> | ||
Revision as of 12:35, 3 November 2013
- English
- Deutsch
- Bahasa Indonesia
- 中文(简体)
File:Junk Break.PNG | [Special Active] Eve summons a giant split-drill that burrows into the enemy, dealing huge amounts of damage. It slows down over time and finishes by lifting the enemy into the air. |
Requirements
- NA
Class | Master | SP Requirement | Skill Requirement |
---|---|---|---|
Code: Exotic | Lv. 5 | 65 SP | Skill Quest |
|-| KR=
Class | Master | Level Required | SP Cost per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Code: Exotic | Lv. 20 | 40 | 3 | Queen's Throne | Level 40 Layer Skill Quest |
Skill Information
- NA
KR=
Skill Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Initial Drill | Final Drill | Initial | Final | |||
1 | 169% | 74% | 13 | 7 | 300 MP | 30 Seconds |
2 | 203% | 88% | ||||
3 | 237% | 103% | ||||
4 | 271% | 118% | ||||
5 | 322% | 140% | ||||
6 | 373% | 162% |
Skill Level | Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Initial Drill | Final Drill | Normal | Awaken | |||||||
Normal | Awaken | Initial | Final | Initial | Final | |||||
1 | 40 | 174% | 164% | 83% | 13 | 7 | 21 | 6 | 300 MP | 29 Seconds |
2 | 180% | 170% | 86% | |||||||
3 | 41 | 185% | 175% | 88% | ||||||
4 | 44 | 191% | 180% | 91% | ||||||
5 | 47 | 197% | 186% | 94% | ||||||
6 | 50 | 202% | 191% | 96% | ||||||
7 | 53 | 208% | 196% | 99% | ||||||
8 | 56 | 214% | 202% | 102% | ||||||
9 | 59 | 219% | 207% | 105% | ||||||
10 | 62 | 225% | 212% | 107% | ||||||
11 | 65 | 231% | 218% | 110% | ||||||
12 | 68 | 236% | 223% | 113% | ||||||
13 | 71 | 242% | 229% | 115% |
Tips and Details
- Junk Break is unlocked through the High Branch Skill Quest.
- The quest can be obtained at Lv32 from Camilla, the PvP NPC.
- Compared to most 300 MPs, Junk Break does relatively low damage; however, unlike most 300 MPs, Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, stoic, or weight. It is possible for the enemy to be pushed out of its range if the enemy is positioned at the direct end of it, however.
- The afterdelay can be cancelled by using a throwing consumable.
- Junk Break can be regarded as a desperation skill - having a quick output to finish the enemy off or unparalleled DPS against mobs where Explosion Impact fails.
- In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
- Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
- There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
- (KR) The Awakening damage of the Initial Drill already includes the damage boost from Awakening into its damage percentage.
Updates
- 3/29/2012 KR
- Increased Initial damage.
- Decreased Final damage.
- 12/13/2012 KR
- Decreased damage output without Awakening.
- Added Awakening version of the skill.
- Increased Drill animation speed and hit rate.
- |-| NA
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KR=
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