Resurrection (Ara): Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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! Skill Level !! Level Required !! Fixed HP Regain !! HP Regain<br>per Spirit Power!! Cooldown | ! Skill Level !! Level Required !! Fixed HP Regain !! HP Regain<br>per Spirit Power!! Spirit Energy !! Cooldown | ||
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| align="left" | 1 || rowspan="2" | 50 || 3% || 0.6% || rowspan= | | align="left" | 1 || rowspan="2" | 50 || 3% || 0.6% || rowspan=8 | All<br>(Minimum 3) || 55 Seconds | ||
|- | |- | ||
| align="left" | 2 || 4% || 0.8% | | align="left" | 2 || 4% || 0.8% || 50 Seconds | ||
|- | |- | ||
| align="left" | 3 || 53 || 5% || 1% | | align="left" | 3 || 53 || 5% || 1% || 45 Seconds | ||
|- | |- | ||
| align="left" | 4 || 57 || 6% || 1.2% | | align="left" | 4 || 57 || 6% || 1.2% || 35 Seconds | ||
|- | |- | ||
| align="left" | 5 || 61 || 7% || 1.4% | | align="left" | 5 || 61 || 7% || 1.4% || 30 Seconds | ||
|- | |- | ||
| align="left" | 6 || 65 || 8% || 1.6% | | align="left" | 6 || 65 || 8% || 1.6% || 25 Seconds | ||
|- | |- | ||
| align="left" | 7 || 69 || 9% || 1.8% | | align="left" | 7 || 69 || 9% || 1.8% || rowspan=2 | 20 Seconds | ||
|- | |- | ||
| align="left" | 8 || 73 || 10% || 2% | | align="left" | 8 || 73 || 10% || 2% | ||
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**Fixed so debuff cool down applies even when using resurrection stone. | **Fixed so debuff cool down applies even when using resurrection stone. | ||
**When the user reached 0 HP, '''Resurrection''' will be triggered and the user will fall immediately. | **When the user reached 0 HP, '''Resurrection''' will be triggered and the user will fall immediately. | ||
*07/11/2013 KR | |||
**Cooldown decreased (from 180 Seconds to 55 Seconds at level 1). | |||
**Now the cooldown decreases as you level the skill. | |||
<br> | <br> | ||
{{YRSkills}} | {{YRSkills}} |
Revision as of 18:28, 8 November 2013
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Yama Raja | Lv. 20 | 50 | 4 | Self-Protection Fortitude |
Skill Information
Skill Level | Level Required | Fixed HP Regain | HP Regain per Spirit Power |
Spirit Energy | Cooldown |
---|---|---|---|---|---|
1 | 50 | 3% | 0.6% | All (Minimum 3) |
55 Seconds |
2 | 4% | 0.8% | 50 Seconds | ||
3 | 53 | 5% | 1% | 45 Seconds | |
4 | 57 | 6% | 1.2% | 35 Seconds | |
5 | 61 | 7% | 1.4% | 30 Seconds | |
6 | 65 | 8% | 1.6% | 25 Seconds | |
7 | 69 | 9% | 1.8% | 20 Seconds | |
8 | 73 | 10% | 2% |
Tips and Details
- Works the same way as Supple Movement.
Trivia
- Resurrection's Chinese name, 回光返照, means Supernatural Power, and is a reference to an old Chinese proverb relating the setting of the sun to supernatural power.
Updates
- 8/22/2013 KR
- Fixed problem where the debuff and activation only could be seen by the player
- Fixed so debuff cool down applies even when using resurrection stone.
- When the user reached 0 HP, Resurrection will be triggered and the user will fall immediately.
- 07/11/2013 KR
- Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).
- Now the cooldown decreases as you level the skill.