Commander's Mark: Difference between revisions
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! Class !! Master !! Required Level !! SP Per Level !! Alternative | ! Class !! Master !! Required Level !! SP Cost Per Level !! Alternative | ||
|- | |- | ||
| [[Shelling Guardian]] || Lv. 20 || 35 || 3 | | [[Shelling Guardian]] || Lv. 20 || 35 || 3 || [[Cannon Strike]] | ||
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<br> | <br> | ||
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! rowspan="2" | Skill | ! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage !! colspan="4" | Marking Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Smash<br>(Physical) !! Rocket ( | ! Smash<br>(Physical) !! Rocket (Magical)<br>% of last attack !! Max # of<br>marked targets !! # of rockets<br>per wave !! Wave<br>cooldown !! Duration | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 35 || 126% || 20% || rowspan="15" | 3 || rowspan="15" | 3 || rowspan="15" | 2 | | align="left" | 1 || rowspan="2" | 35 || 126% || 20% || rowspan="15" | 3 || rowspan="15" | 3 || rowspan="15" | 2 Seconds || rowspan="15" | 15 Seconds || rowspan="15" | 40 MP || rowspan="15" | 6 Seconds | ||
|- | |- | ||
| align="left" | 2 || 130% || 21% | | align="left" | 2 || 130% || 21% | ||
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== Trivia == | == Trivia == | ||
* | *In NA, '''Mark of Commander''' is renamed to '''Commander's Mark'''. | ||
*Commander's Mark was intended to be thrown similar to [[Elastic Bomb]]. | *Commander's Mark was intended to be thrown similar to [[Elastic Bomb]]. | ||
**This was later implemented as a new skill, [[Assist Shelling]], after the 6/27/2013 skill tree reorganization. | **This was later implemented as a new skill, [[Assist Shelling]], after the 6/27/2013 skill tree reorganization. | ||
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<tabber> | <tabber> | ||
NA= | NA= | ||
{{ShgSkills}} | {{ShgSkills}} |
Revision as of 13:41, 20 November 2013
[Active] Chung plants a targeting beacon on the foes. When a targeted foe is hit by Chung or his allies, several rockets rain upon it. |
Requirements
Class | Master | Required Level | SP Cost Per Level | Alternative |
---|---|---|---|---|
Shelling Guardian | Lv. 20 | 35 | 3 | Cannon Strike |
Skill Information
Skill Level | Required Level | Damage | Marking Debuff | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Smash (Physical) |
Rocket (Magical) % of last attack |
Max # of marked targets |
# of rockets per wave |
Wave cooldown |
Duration | ||||
1 | 35 | 126% | 20% | 3 | 3 | 2 Seconds | 15 Seconds | 40 MP | 6 Seconds |
2 | 130% | 21% | |||||||
3 | 36 | 134% | 21% | ||||||
4 | 39 | 138% | 22% | ||||||
5 | 42 | 142% | 23% | ||||||
6 | 45 | 146% | 23% | ||||||
7 | 48 | 151% | 24% | ||||||
8 | 51 | 155% | 25% | ||||||
9 | 54 | 159% | 25% | ||||||
10 | 57 | 163% | 26% | ||||||
11 | 60 | 167% | 27% | ||||||
12 | 63 | 171% | 27% | ||||||
13 | 66 | 175% | 28% | ||||||
14 | 69 | 179% | 28% | ||||||
15 | 72 | 183% | 29% |
Skill Note
Name: Special Bombing Ceremony (특제 폭격 세러모니)
Description: There will be a 20% chance when firing to produce a red rocket that does 1.65 times more damage and has a larger explosion.
- The 20% chance applies to each rocket, so it is possible to have a full wave of red rockets.
Tips and Details
- The marking debuff is partially independent (the user's attack and elemental effects do not affect the rockets). Therefore, the rockets recover no MP.
- Rocket critical hit rate is based on the last attacker.
- The rockets build awakening charge and combo score only for last attacker.
- The last attack the marked target received affects the damage of the rockets.
- E.g., if triggered by Gigantic Impact's slam (3624% physical), if Commander's Mark rocket damage is 20%, each rocket does 724.8% magic damage.
- Allies can also trigger bombardment.
- The marking debuff cannot stack on a single target and one wave of missiles must complete before the next wave can be launched.
- In PvP, a target can easily escape due to the weak hitstun by the marking smash.
- Assist Shelling will not activate a Commander's Mark wave.
- Likewise, a second smash by Commander's Mark will not activate a wave.
Trivia
- In NA, Mark of Commander is renamed to Commander's Mark.
- Commander's Mark was intended to be thrown similar to Elastic Bomb.
- This was later implemented as a new skill, Assist Shelling, after the 6/27/2013 skill tree reorganization.
- NA