Spinning Kick: Difference between revisions
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| style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | | style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | ||
| style="border-style: solid; border-width: 1px;" | '''Max Hits''' | | style="border-style: solid; border-width: 1px;" | '''Max Hits''' | ||
| style="border-style: solid; border-width: 1px;" | '''Damage''' | | style="border-style: solid; border-width: 1px;" | '''Damage (physical)''' | ||
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | | style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | ||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | | style="border-style: solid; border-width: 1px;" | '''Cool Down''' | ||
Line 27: | Line 27: | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | 11<br> | | style="border-style: solid; border-width: 1px;" rowspan="7" | 11<br> | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | 105% per hit | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | 100 MP | | style="border-style: solid; border-width: 1px;" rowspan="7" | 100 MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | | ||
Line 34: | Line 34: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | | | rowspan="1" | 126% per hit | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | | | rowspan="1" | 147% per hit | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | rowspan="1" | 168% per hit | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | rowspan="1" | 200% per hit | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 6 | | style="border-style: solid; border-width: 1px;" | 6 | ||
| rowspan="1" | | | rowspan="1" | ???% per hit | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 7 | | style="border-style: solid; border-width: 1px;" | 7 | ||
| rowspan="1" | | | rowspan="1" | ???% per hit | ||
|} | |} | ||
<br> | <br> | ||
== Skill Note == | == Skill Note == | ||
30% chance that the target will not be knocked down. | 30% chance that the target will not be knocked down. |
Revision as of 16:09, 26 April 2011
File:Spinning Kick.png |
[Physical] Rena spins horizontally, drilling into opponents with her feet. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Combat Ranger | Lv5 | 40SP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage (physical) | MP Usage |
Cool Down |
1 | 11 |
105% per hit | 100 MP |
|
2 | 126% per hit | |||
3 | 147% per hit | |||
4 | 168% per hit | |||
5 (M) | 200% per hit | |||
6 | ???% per hit | |||
7 | ???% per hit |
Skill Note
30% chance that the target will not be knocked down.
Tips and Details
- Opponents are knocked down at 6th hit unless they are stoic.
- If used while inflicted with Frostbite, the number of hits increases to 17(?).
- The distance covered by the skill increases if you are running while you activate it.