Guillotine Press: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Aisha | |Character=Aisha | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:GuillotinePress2.png]] | | [[File:GuillotinePress2.png]] | ||
| {{SkillType|SA|S}} Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be stunned for 3 seconds. (Can also be activated midair) | | {{SkillType|SA|S}} Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be {{se||Faint|stunned}} for 3 seconds. (Can also be activated midair) | ||
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| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || | | {{PvE}} || 921% || 2458% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| {{PvP}} || | | {{PvP}} || 266% || 710% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Aisha|Guillotine Press|Light, Heavy|mp=200|cd=15}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Aisha | ||
|dmg=921, 2458 | |||
|pvp_dmg=266, 710 | |||
|heavy=true | |||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* The 1st stomp will inflict | *The 1st stomp will inflict {{se|087|Power Faint||ed}}, while the second one will inflict normal {{se||Faint}}. | ||
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''. | *'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''. | ||
<br> | <br> |
Revision as of 23:52, 24 July 2023
[Special Active: Strength] Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be Enemy DebuffstunnedEnemy Debuffstunned for 3 seconds. (Can also be activated midair) | |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Battle Magician | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Damage (Physical) | Enemy DebuffFaintEnemy DebuffFaint Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
First Stomp | Second Stomp | |||||
Normal | ||||||
PvE | 767% | 2048% | 3 Seconds | 200 MP | 15 Seconds | |
PvP | 221% | 593% | ||||
[Enhanced] | ||||||
PvE | 921% | 2458% | 3 Seconds | 200 MP | 15 Seconds | |
PvP | 266% | 710% |
Skill Traits
Light Guillotine Press | Heavy Guillotine Press | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% | 18 Seconds |
Total Damage
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 3,379% | 4,865.76% |
PvP | 976% | 1,405.44% |
Tips and Details
- The 1st stomp will inflict Enemy DebuffPower FaintEnemy DebuffPower Faint, while the second one will inflict normal Enemy DebuffFaintEnemy DebuffFaint.
- Guillotine Press's first stomp has skill delay (time stop), while the second stomp does not.
Gallery
-
Old skill icon.
Trivia
- This skill is similar to Wind Sneaker's Sharp Fall, except that Guillotine Press has a second stomp and a larger hitbox.
Old Version
Video | Description |
---|---|
Between its initial release and the 08/06/2015 KR Patch, the First Stomp part of the skill used to deal multiple hits as the caster falls down. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/15/2011 | 01/16/2013 |
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03/29/2012 | - |
| |
06/27/2013 | 11/06/2013 |
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07/04/2013 | 07/04/2013 |
| |
04/20/2015 | - |
| |
08/06/2015 | 01/13/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/27/2017 | 08/09/2017 |
| |
11/02/2017 | 11/15/2017 |
| |
04/05/2018 | 04/18/2018 |
|
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Alternative Names
Battle Magician - Skills
Special Active
Active
Buff
Passive