Call of the Wind: Difference between revisions
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| [[File:AnemosPassive2.png]] | | [[File:AnemosPassive2.png]] | ||
| {{SkillType|P}} Can summon an even stronger wind. | | {{SkillType|P}} Can summon an even stronger wind. | ||
After using 3 Special Active skills, | After using 3 Special Active skills, {{se|384|Call of the Wind}} buff will be activated, increasing damage for wind skills. | ||
*Wind Skills: [[Perfect Storm]], [[Aero Tornado]], [[Rising Falcon]], [[Crescent Kick]] ([[Crescent Kick/ModA|A]]), [[Low Kick]], [[Spinning Crescent]] ([[Spinning Crescent/ModA|A]]), [[Gyro Kick]] ([[Gyro Kick/ModA|A]]), [[Tempest]], [[Dive Kick Bombing]] ([[Dive Kick Bombing/ModA|A]]), [[Violent Attack]] ([[Violent Attack/ModA|A]]) | *Wind Skills: [[Perfect Storm]], [[Aero Tornado]], [[Rising Falcon]], [[Crescent Kick]] ([[Crescent Kick/ModA|A]]), [[Low Kick]], [[Spinning Crescent]] ([[Spinning Crescent/ModA|A]]), [[Gyro Kick]] ([[Gyro Kick/ModA|A]]), [[Tempest]], [[Dive Kick Bombing]] ([[Dive Kick Bombing/ModA|A]]), [[Violent Attack]] ([[Violent Attack/ModA|A]]) | ||
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<br> | <br> | ||
== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|384|Call of the Wind}}<br>(Upon using 3 Special Actives) | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|384|Call of the Wind}}<br>(Upon using 3 Special Actives) | ||
|- | |- | ||
! Wind | ! Wind Skills Critical Rate !! Wind Skills Critical Damage Increase {{stat|a}} !! Movement Speed Increase {{stat|m}} !! Duration | ||
|- | |- | ||
| colspan="6" | {{PvE}} | | colspan="6" | {{PvE}} | ||
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| align="left" | 1 || 99 || 100% || 5% || 10% || 15 Seconds | | align="left" | 1 || 99 || 100% || 5% || 10% || 15 Seconds | ||
|} | |} | ||
\\KR (02/29/2024)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | {{se|384|Call of the Wind}}<br>(Upon using 3 Special Actives) | |||
|- | |||
! Wind Skills Critical Damage Increase {{stat|a}} !! Movement Speed Increase {{stat|m}} !! Duration | |||
|- | |||
| colspan="6" | {{PvE}} | |||
|- | |||
| align="left" | 1 || 99 || 20% || 20% || 30 Seconds | |||
|- | |||
| colspan="6" | {{PvP}} | |||
|- | |||
| align="left" | 1 || 99 || 5% || 10% || 15 Seconds | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
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*This is best used with the passive [[Immersed in Nature]] to increase your damage when using Wind Skills. | *This is best used with the passive [[Immersed in Nature]] to increase your damage when using Wind Skills. | ||
*Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills. | *Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills. | ||
**It is recommended to have a moderate Critical | **It is recommended to have a moderate amount Critical rate for players that have trouble with meeting the Combat Power entry requirement of dungeons. | ||
<br> | <br> | ||
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*{{buff|Added [[Dive Kick Bombing]] and [[Violent Attack]] to Wind Skill.}} | *{{buff|Added [[Dive Kick Bombing]] and [[Violent Attack]] to Wind Skill.}} | ||
|- | |- | ||
| | | align="left" | | ||
*None | |||
| align="left" | | | align="left" | | ||
*{{nerf|Wind Skill Critical Damage Increase decreased.}} | *{{nerf|Wind Skill Critical Damage Increase decreased.}} |
Revision as of 01:57, 24 February 2024
[Passive] Can summon an even stronger wind. After using 3 Special Active skills, Self BuffCall of the WindSelf BuffCall of the Wind buff will be activated, increasing damage for wind skills.
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Requirements
Class | Level Required |
---|---|
Anemos | 99 |
Skill Information
- NA
- KR (02/29/2024)
Skill Level | Level Required | Self BuffCall of the WindSelf BuffCall of the Wind (Upon using 3 Special Actives) | |||
---|---|---|---|---|---|
Wind Skills Critical Rate | Wind Skills Critical Damage Increase This effect is additive to your current stats. A |
Movement Speed Increase This effect is multiplicative to your current stats. M |
Duration | ||
PvE | |||||
1 | 99 | 100% | 20% | 20% | 30 Seconds |
PvP | |||||
1 | 99 | 100% | 5% | 10% | 15 Seconds |
Tips and Details
- This is best used with the passive Immersed in Nature to increase your damage when using Wind Skills.
- Due to this passive providing maximum Critical Hit Rate, it is recommended to avoid building high amounts of that stat in your equipment if your playstyle revolves around Wind Skills.
- It is recommended to have a moderate amount Critical rate for players that have trouble with meeting the Combat Power entry requirement of dungeons.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
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08/23/2018 | 09/06/2018 |
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04/25/2019 | 05/22/2019 |
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06/20/2019 | 07/17/2019 |
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02/29/2024 |
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Alternative Names
Anemos - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Rhythmical Quake
- Rhythmical Quake
Force Active
Force Passive
Force Active
Force Passive